Alain Bielik concludes his two-part report on The Dark Knight with Double Negative, Framestore and Buf.
Alain Bielik speaks with Double Negative about raising the vfx bar for The Dark Knight in the first of two parts.
Writer/director Kirk De Micco and Producer John H. Williams talk about the making of the sci-fi spoof with the right stuff.
Double Negative animator Jay Davis tells Ellen Wolff about the inner workings -- glowing cogs and all -- of Hellboy II's Golden Army.
Bill Desowitz chats with first-time director Chris Williams about his new Disney short, Glago's Guest.
J. Paul Peszko tells why it was an extremely challenging Journey to the Center of the Earth for the vfx studios.
Alain Bielik gets a full report from Double Negative about Hellboy II: The Golden Army, its largest character animation project to date.
Tara Bennett talks to Ken Hahn and Carey Villegas of Sony Imageworks about the unconventional yet satisfying demands of Hancock.
Joe Strike talks to the Pixar artist about cars, Cars and the creation of the robotic couple of the year.
Vfx in animated features takes center stage this month on VFXWorld. So, let's open with a little quiz.
Eric Post takes us on a ride through some of the summer tools that are setting new standards for vfx excellence.
Bill Desowitz talks to DP Jeremy Lasky and Directing Animator Angus MacLane about making the new look old in Pixar's latest animated masterpiece.
Tara Bennett asks VFX Supervisor Joe Bauer about reinventing Get Smart for the big screen and the 21st century.
Thomas J. McLean finds out what happened when ILM and CafeFX were enlisted to bring some gory effects to M. Night Shyamalan's first R-rated film, The Happening.
Janet Hetherington looks at how Animalia brings CG talking animals -- ones that teach children language arts and the power of words -- to TV screens around the world.
Bill Desowitz chats with ILM's Pablo Helman and Steve Rawlins about the challenges of pulling off Indiana Jones and the Kingdom of the Crystal Skull.
Tara Bennett speaks with David Vána of UPP Prague about revisiting The Andromeda Strain as a recent A& E miniseries with lots of vfx demands.
Joe Strike talks with vfx supervisor Markus Manninen and production designer Raymond Zibach about the realization of DreamWorks' "most ambitious project ever."