Announcement from Lost Liner Productions:
Former Filmtecknarna directors Jonas Dahlbeck, Jessica Lauren and Boris Nawratil – of Sweden’s Lost Liner Productions  – used their fondness for steam punk and old French cabaret to reinvent the old stop-motion animated commercial classics that most Swedes have grown up with.
While Boris designed and built the French and steam punk-inspired bakery sets, Jonas redesigned the cookie characters, adding more attitude and playfulness than they had before. During casting of the cookie characters, the Lost Liner crew searched through boxes of cookies, picking only the tastiest looking ones, which were recreated digitally using very high-resolution 3D scans.
To bring life and realism to the 3D environments, they were given a nice worn and old-looking feel, yet with a clean finish. To achieve this look, Lost Liner did extensive texture and shading work – a fun but time-consuming endeavor. To avoid letting the realism overtake the dreamlike feeling that Jonas and Boris always strive for in their films, the Lost Liner crew pumped loads of smoke and atmospherics into to the 3D scenes, giving everything a nice misty and soft light.
Using Autodesk Softimage with the Arnold render engine as the main 3D package, along with Mudbox for sculpting, the Lost Liner team was able to complete the commercial within a six-week production schedule. Adobe After Effects was employed for final grading, but with the Arnold render engine allowing all rendering to be completed in one pass, the need for most compositing was removed.
Client: Göteborgs Kex
Marketing Director: Camilla Everberg
Agency: Åkestam Holts
Agency Producer: Leila El-Zein
Account Director: Kjell Månsson
Account Manager: Jessica Söder
Art Director: Yvan Archimbaud
Copywriter: Adina Asplund
Production Company: Lost Liner
Director: Boris Nawratil , Jonas Dahlbeck, Jessica Lauren
Producer: Niklas Gunnarsson
Design: Boris Nawratil, Jonas Dahlbeck
VFX Supervisor: Ulf Lundgren
TD: Oskar Wahlberg
Coordinator: Erika Reilly
Lead Modeling: Boris Nawratil
Modeling: Oskar Wahlberg, Lucas Pettersson, Hannes Nordin
Texturing: Oskar Wahlberg, Martin Öhgren, Lucas Pettersson, Tom Studt
Shading: Ulf Lundgren, Oskar Wahlberg, Martin Öhgren, Lucas Pettersson, Tom Studt
Rigging: Hannes Nordin
Animation: Jonas Dahlbeck, Hannes Nordin
Simulation: Björn Lundgren
Software development: Björn Lundgren
Lighting: Ulf Lundgren, Martin Öhgren, Lucas Pettersson
Comp: Ulf Lundgren
Audio: Red Pipe
Project Manager: Beatrice Längberg
Sound Designer: Kim Creutzer