Nominees for the Game Developers Choice Awards
The nominees are:
Game of the Year
BLACK & WHITE (Lionhead Studios)
GRAND THEFT AUTO III (DMA Design/Rockstar Games)
HALO: COMBAT EVOLVED (Bungie Studios)
ICO (Sony Computer Entertainment, Inc.)
MAX PAYNE (Remedy Entertainment)
Rookie Studio of the Year
Adrenium Games for AZURIK: RISE OF PERATHIA
Bohemia Interactive Studio for OPERATION FLASHPOINT
Croteam for SERIOUS SAM
Pseudo Interactive for CEL DAMAGE
TimeGate Studios for KOHAN: IMMORTAL SOVEREIGNS
Original Game Character of the Year
Dante from DEVIL MAY CRY
Daxter from JAK & DAXTER: THE PRECURSOR LEGACY
Ico from ICO
Max Payne from MAX PAYNE
Munch from ODDWORLD: MUNCH'S ODDYSEE
Excellence in Audio Erik Kraber & Jack Grillo for sound design in Clive Barker's UNDYING
Harry Gregson-Williams for composition in METAL GEAR SOLID 2: SONS OF LIBERTY
Josh Randall for sound design in FREQUENCY
Marty O'Donnell & team for sound effects in HALO: COMBAT EVOLVED
Thomas Engel for sound engineering in STAR WARS ROGUE SQUADRON II: ROGUE LEADER
Excellence in Game Design
Fumito Ueda & team for game design in ICO
GTA3 team for game play in GRAND THEFT AUTO III
Lorne Lanning & Chris Ulm for story/writing of ODDWORLD: MUNCH'S ODDYSEE
Peter Molyneux & team for game design in BLACK & WHITE
Shigeru Miyamto & team for game design in PIKMIN
Excellence in Level Design
Craig Filshie, William Mills, Chris Rothwell & James Worrall for level design in GRAND THEFT AUTO III
Fumito Ueda & team for level design in ICO
Ghost Recon team for level design in Tom Clancy's GHOST RECON
Scott Campbell, Dave Jaffe, Kellan Hatch & team for level design in TWISTED METAL: BLACK
Toshihiro Nagoshi & team for level design in SUPER MONKEY BALL
Excellence in Programming
Kazunori Yamauchi & team for physics in GRAN TURISMO 3 A-spec
Andy Gavin for programming in JAK & DAXTER: THE PRECURSOR LEGACY
Jason Jones & team for programming in HALO: COMBAT EVOLVED
Richard Evans for artificial intelligence in BLACK & WHITE
Sherman Archibald, John Carmack & Ryan Feltrin for graphics in RETURN TO CASTLE WOLFENSTEIN
Excellence in Visual Arts
Dan Arey & Evan Wells for animation in JAK & DAXTER: THE PRECURSOR LEGACY
Fumito Ueda & team for art direction in ICO
Kazunori Yamauchi & team for modeling in GRAN TURISMO 3 A-spec
Lorne Lanning & Farzad Varahramyan for art direction in ODDWORLD: MUNCH'S ODDYSEE
Tetsuya Mizuguchi & team for art direction in REZ
Game Innovation Spotlights
BLACK & WHITE (Lionhead Studios)
CEL DAMAGE (Pseudo Interactive)
FREQUENCY (Harmonix Music Systems)
GRAND THEFT AUTO III (DMA Design)
ICO (Sony Computer Entertainment, Inc.)
KOHAN: IMMORTAL SOVEREIGNS (TimeGate Studios)
MAJESTIC (Electronic Arts)
MAX PAYNE (Remedy Entertainment)
REZ (United Game Artists)
SUPER MONKEY BALL (Amusement Vision)