Autodesk Acquires Illuminate Labs – Maker of Lighting Technology for Games
Press Release from Autodesk
SAN RAFAEL, Calif., July 21, 2010 -- Autodesk, Inc. (NASDAQ: ADSK) has acquired Illuminate Labs, a privately held maker of lighting technology for game development. Illuminate Labs' Beast middleware solution and Turtle plug-in forAutodesk Maya software enable faster iteration on a game’s creative intent, and more realistic in-game lighting. Terms of the transaction were not disclosed.
“We welcome Illuminate Labs customers and employees to Autodesk,” said Marc Stevens, VP Games, Autodesk Media & Entertainment. “Technological progress is a mainstay of the games industry. Autodesk is committed to helping game developers be more competitive with modern pipelines. We want our customers to spend less time building workflows and solving redundant problems, and more time realizing their creative vision for the game.”
Stevens added: "Advanced lighting solutions help game developers achieve their aesthetic goals, enhancing the game's design and story. Lighting brings games to life by defining environments, establishing mood, creating atmosphere and guiding players. Illuminate Labs' lighting technology and workflow tailored to game development are some of the most advanced in the industry. They complement Autodesk's games middleware offering." Autodesk also offers Autodesk HumanIK character animation middleware and Autodesk Kynapse artificial intelligence middleware.
Magnus Wennerholm, previously Illuminate Labs CEO, said, “In just a few years, Beast and Turtle have become production-proven technologies for in-game lighting. Leading game developers like Sony Computer Entertainment, Nintendo America and THQ/Heavy Iron rely on these tools to help deliver higher visual quality in their games. My team and I are excited about the technology development opportunities that Autodesk has to offer. I believe that this acquisition will benefit both Autodesk and Illuminate Labs customers.” Wennerholm and the Illuminate Labs team are joining Autodesk Media & Entertainment.
Autodesk plans to develop and sell Illuminate Labs' technology and support Illuminate Labs customers. Autodesk anticipates that Beast middleware will continue to be licensed as a standalone product. Autodesk plans to incorporate Turtle into future offerings, and discontinue licensing it as a standalone product. Illuminate Labs customers needing product support are requested to contact support@illuminatelabs.com. If you are interested in evaluating Beast or Turtle technology, please contact sales@illuminatelabs.com.
Business Outlook This transaction is expected to have no impact on previously issued guidance.
About AutodeskAutodesk, Inc., is a world leader in 2D and 3D design, engineering and entertainment software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk continues to develop the broadest portfolio of state-of-the-art software to help customers experience their ideas digitally before they are built. Fortune 100 companies –– as well as the last 15 Academy Award winners for Best Visual Effects –– use Autodesk software tools to design, visualize and simulate their ideas to save time and money, enhance quality and foster innovation for competitive advantage. For additional information about Autodesk, visitwww.autodesk.com.
About Illuminate LabsHeadquartered in Gothenburg, Sweden, Illuminate Labs develops and markets rendering and baking technology especially tailored to satisfy the needs of game developers based on the proprietary LiquidLight technology. Turtle is a sophisticated rendering and baking plug-in for Autodesk Maya used for lighting and content creation in next-gen game development. Beast is a game engine-independent content pipeline tool used for advanced global illumination and dynamic relighting of characters.