FOR IMMEDIATE RELEASE-
Film and Game Concept Artists to Share Secrets at Two Day Seminar
Six movie and game concept artists will explain their individual processes in a two days seminar that covers characters, creatures, environments, and vehicles on April 30th and May 1st. Each artists will do live demonstrations of their techniques,along with sharing 10 things that they have learned over their careers to pass on to students who want to become concept artists for film and games.
Anthony Francisco-designed for BubbleBoy, Evolution, Spiderman, AI., MIB2, Chronicles of Riddick, Superman Returns, and Species 3 to name a few. He started his game career on NCSoft on Guild Wars and Tabula Rasa. He continued work on Project Offset and now currently does work as a freelance game concept artist.
Brian Yam- currently a concept artist in the entertainment industry. He’s develops concepts for games and film studios such as Insomniac Games where he worked on Ratchet, and Clank and Resistance Fall of Men,Imagi Animation Studios working on Gatchaman, Naughty Dog, ImageMovers Digital. And currently Spark Unlimited.
Jonathan Bach-is a concept artist with over 5 years of experience in the film, game and commercial industries. He attended Art Center College of Design where he focused on transportation and entertainment design. He left in 2006 to break ground on the development of an untitled Star Wars live-action television series and has since worked on several films including, Iron Man 2, the upcoming Oz: The Great and Powerful, and is working on a game in development for Square Enix.
David Hobbins-“Richard Garriot’s Tabula Rasa, ” Guild Wars and Lineage Forever. He has also freelanced for Midway (Surreal Games),THQ and Climax
Jerad Marantz -Suckerpunch, Clash of Titans, Infamous, Jonah Hex
Jung Park-God of War III, and Starhawk, Battle Los Angeles,, NC Soft, Midway games, as well as the Wizards of the Coast as an illustrator
Students will have the chance to listen to and ask questions of these industry professionals on the weekend of April 30th and May 1st at the Pasadena Marriott Courtyard. A Saturday night mixer will follow after Saturday’s lecture sessions with industry guests from Dreamworks, Disney,Sony and EA.
6 concept artists, 1 location, 60 strategies for breaking into film
and games as a concept artist.
Saturday April 30th 2011 through Sunday May 1st 2011, at the Marriott
Courtyard in Pasadena,CA.
For more information go to www.careerinconcept.com 
contact-Santosho@illustration.org  or firstname.lastname@example.org