New animated virtual reality series blends the action of video games with the comedy of animated feature films.
AWN Headline News
New 30-second commissioned animation created for energy company Marubeni Shin Denryoku is based on ‘Choju Jinbutsu Giga’ (‘Scrolls of Frolicking Animals’), 12th and 13th century drawings that are widely considered to be the earliest examples of manga in Japanese history.
Montreal-based visual effects house goes from wireframe to mayhem with a new VFX breakdown for director Tim Miller’s ‘Deadpool.’
Autodesk launches Stingray Game Engine v1.2 and Maya LT 2016 Extension 3 with feature improvements at GDC 2016.
AAA texturing tool powered by NVIDIA’s Iray renderer streamlines game asset pipeline; photorealistic rendering and curated asset store now available.
New NSFW teaser is timed to coincide with a work-in-progress screening at this year’s SXSW festival in Austin, TX.
New IT staffing agency connects motion picture studios, gaming companies, visual effects houses, post-production facilities and other creative service providers with the industry’s best engineers, IT and pipeline specialists, and programmers.
Running March 18 & 19, Ireland’s Animation Dingle to feature keynote addresses delivered by Tara Sorensen, Head of Kids Programming for Amazon Studios, USA, and David Levine, General Manager of Disney Channels UK & Ireland.
Director, designer and animator has formerly worked with high-profile production companies such as Psyop, Brand New School, The Mill, HUSH and Buck, working with top-tier brands including Nike, Google, Twitter, Coke Zero and Viacom.
Real-time global illumination technology now delivers large-scale dynamic lighting to open-world games.
Henson Independent Properties concludes a number of broadcast and digital license deals for hit preschool series with Vme TV, POD Worldwide, Media Corp, Tring TV, TG4, MTV Oy, SVT, United Home Entertainment and more.
Hungarian studio creates 28 minutes of game cinematics for Activision’s 14th title in the top-rated series, ‘Call of Duty: Advanced Warfare.’
New episode from the all-new, reimagined ‘The Powerpuff Girls’ series had its debut at a free, open-to-the-public event held Monday night at the SXSW festival in Austin, TX.
New SVOD channel Comic-Con HQ to roll out with free beta access on May 7 and official launch in June.
Former CEO and co-founder of mobile gaming technology developer Yvolver to oversee all aspects of development, strategy and technology for the division.
SolidAnim's on-set virtual tracking and visualization system SolidTrack helps previsualize visual effects for director Alex Proyas’ fantasy film featuring ancient Egyptian deities.
Low latency, high precision motion capture system enables large scale, multi-player VR games with real-time rigid body tracking into Unreal Engine.
Toronto-based post house creates the ‘Olympus Has Fallen’ sequel’s high-action airborne sequences using Blackmagic Design’s Fusion Studio.
The Sequence Group harnesses Faceware to deliver the emotive performances for animated ‘Halo’ series, ‘The Fall of Reach.’
Look development supervisor Michelle Robinson, animation supervisor Kira Lehtomaki, technical director Heather Pritchett, and XGen leadership team member Ying Liu discuss the technology behind Walt Disney Animation Studios’ latest feature.
Director Mark Osborne confirms that France’s most expensive animated feature to date has been pulled from U.S. theaters one week ahead of its release.
Commercial arm of kids’ production company Hoho Entertainment sets new international broadcast and SVOD deals for kids’ properties ‘Cloudbabies’ and ‘Everybody Loves a Moose.’
Former Reliance MediaWorks and Fotokem exec to expand hybrid post production facility’s Digital Intermediate finishing and color grading business.