Oregon3D Announces Unreal Technology Seminar at SIGGRAPH 2004

Posted In | News Categories: Education and Training, Visual Effects | Geographic Region: All | Event: SIGGRAPH | Site Categories: Education and Training, Visual Effects
Oregon3D has announced it will offer a series of classes specifically devoted to content creation for the Unreal Engine, the leading 3D technology platform pioneered by Epic Games. Scheduled during the SIGGRAPH 2004 Conference, this one-day session will run on both Aug. 9 and Aug. 10, from 9:00 am to 3:30 pm in the Los Angeles Room at The Wilshire Grand Hotel in downtown Los Angeles.

Co-sponsored by Alias and Epic, Oregon3D's Unreal Technology Seminar will be hosted by Jason Busby and the 3D Buzz team, and will provide attendees with tips and tricks for maximizing content creation for the Unreal Engine. Classes will cover everything from modeling for Unreal using Alias Maya and importing digital 3D assets, to real-time film production using Matinee, Unreal's integrated movie creation system.

Admission is free; however registration is required. For more information, or to register for the Seminar, visit Oregon3D's Website at www.oregon3D.com or contact Oregon3D at its toll free number, (866) 626-9100.

Oregon3D provides short-term intensive training in computer graphics and design for 3D animation, game development, special effects, industrial design, medical visualization and urban simulation.






Comments

  No comments. Be the first to comment below.


Post new comment

The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.