Gnomon Workshop Releases Church Training DVDs
In this lecture, one of the industry's top concept designers takes you step-by-step through the creation of a dramatic digital rendering showcasing historically based architecture in a dramatic battle scene. Shown are all the steps involved in the creation of a finished illustration from a blank canvas, as the painting is executed in real-time. Special attention is given to the fundamentals of composition with theatrical yet realistic lighting and techniques for the creation of a cinematic illustration.
* The Techniques of Ryan Church, Volume 5: Rendering Architectural Interiors
Architectural interiors pose special challenges for the illustrator or concept artist. This lesson takes the viewer on a two hour demo showing techniques used to address such complex issues as perspective sketch painting, shot composition, lighting and cinematography, and architectural design. One of the industry's top designers will take you step-by-step through the creation of a digital illustration of an interior architectural scene, from initial rough sketch through to final rendering.
The digital painting DVDs assume a basic working knowledge of 2D software such as Corel Painter or Adobe Photoshop.
Church's clients and employers include Walt Disney Imagineering, Universal Studios, Industrial Light & Magic and Lucasfilm. Church is not only concept design supervisor for STAR WARS EPISODE III, but also a senior art director at ILM, where his roles include designing and illustrating vehicles, droids, architectures and environments and art directing final shots and assets. He has taught advanced entertainment design at Art Center. He majored in transportation design with a minor in entertainment design at the Art Center College of Design.
The Gnomon Workshop is an outgrowth of the Gnomon School of Visual Effects, a professional institute specializing in training for the high-end visual effects community. For more information on the Gnomon School, visit www.gnomon3d.com.























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