finalShaders for finalRender Stage-1 Released

Posted In | News Categories: Technology, Visual Effects | Geographic Region: All | Site Categories: Technology, Visual Effects
cebas Computer GmbH has announced the release of finalShaders for finalRender Stage-1. finalShaders is the first of many upcoming finalRender Stage-1 material and shader plug-in collections. finalShaders works with finalRender Stage-1 Service Pack 2a or higher. Owners of finalRender Stage-1 can upgrade to Service Pack 2a for free by sending your serial number to dcpsupport@turbosquid.com. finalRender Stage-1 is available for 3ds max4.X, 5.X and 6.

The materials found in finalShaders include:

* fR X-Ray is a material that can be used to create classic X-Ray imagery or it can be abused to create frosted glass.

* fR 3D-Gradient is a 3D gradient material with full control of the color change in 3D space. This texture is offers millions of material variations.

* fR-Wire is lets you raytrace every material as a wire material including all material effects like Reflection/Refraction and shading.

* fR-WetMaterial allows you to add a thin film of liquid on top of any surface with proper IOR and reflections.

* fR-Wax can be used to create ultra fast wax like materials or human skin effects.

* fR-Volumetric is a volumetric material with correct and proper volume sampling. This material allows the user to create smoke, embedded liquids, enclosures in glass and so on.

* fR-Velvet is used to create realistic satin, velvet materials. The material simulates micro fur with thousands of micro hairs on the surface.

* fR-ThinFilm is used to simulate a thin film layer on top of an object’s surface like you see it with oil in water. A few settings and controls handle all the physical aspects that create the realistic spectral rainbow coloring. These are customizable to the viewer’s position and angle to the light.

* fR-Skin uses a volumetric multiple layer skin approach. The epidermis and deeper dermis can be individually controlled for all the relevant parameters like skin color and light absorption along with the "dryness" or "wetness" of the skin.

* fR-Elevation is a material with unlimited layers of materials were each layer can be independently controlled. For each layer a height and blending value along with other parameters may be defined.

* fR-Electron can be used to create characteristic looking electron microscope images. Metals, plastic and translucent marbles can also be created.

* fR-Distant Fur simulates micro fur or dense hair as seen form a distance. This material simulates the look of a hairy surface by rendering millions of micro structures along with their interaction with the environment. Direction, density and bending, as well as other parameters, can be controlled with this material to create a "wet" or "glued" hairy look of the surface.

* fR-CD allows you to create spectral rainbow colors or opalescent surface properties to recreate the rainbow of colors that appears when a CD-ROM is viewed in various angles.

* fR-CarPaint is a material to create the complex look and feel of a metallic car lacquer. Metal flakes along with anisotropic shading create the photorealistic finish and look of metal lacquer.

For a limited time, every new copy of finalRender Stage-1 for 3ds max 4/5/6 will include a 12 CPU license Pack of finalShaders. For current owners of finalRender Stage-1, several support and service options are available, including free 24/7 online support directly from www.cebas.com/forums/cebas. FinalShaders 6 CPU Pack is $95, 12 CPU Pack $185, 24 CPU Pack $324 and 30 CPU Pack $389. This product is available as an online download only. All sample files and documentation are included in the online download. finalShaders is available from cebas Computer GmbH as at www.cebas.com to. It may also be ordered from Turbo Squid at www.turbosquid.com.






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