Digital Musings From the Editor:

Posted In | News Categories: AWN Site News, Visual Effects | Geographic Region: All | Site Categories: Visual Effects
This week Fred Galpern reviews Maya 8, the first release under the new ownership of Autodesk. In addition to offering a more streamlined toolset, Maya is more compatible with 3ds Max. For one thing, there’s the addition of the integrated FBX format, allowing users to import and export data between Max and Maya. And now there’s cross functionality in Maya with Autodesk’s Toxik too.

Speaking of new technology, which is our editorial focus this month, Barbara Robertson speaks with ILM’s Steve Sullivan about how they’re developing a more interactive, director-friendly previs system with the aid of the LucasArts game engine.

Bill Desowitz
Editor






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