Digital Musings From the Editor:

Posted In | News Categories: AWN Site News, Visual Effects | Geographic Region: All, Asia | Site Categories: Visual Effects
For TROY, MPC developed its own crowd simulation software for the battle scenes along with creating a CGI version of Troy, while Framestore CFC conjured a digital Greek armada. After reading Alain Bielik's comprehensive account, you realize just how crucial CGI was to the Wolfgang Petersen epic, as we continue our focus on films this month.

Meanwhile, we spotlight the burgeoning vfx and 3D-animated feature work being done by China's Shanghai SFS Digital Media, managing editor Rick DeMott gives us a behind-the-scenes glimpse of what happened at E3 and, later in the week, The Pixel Priestess provides the lowdown on The 3D Festival that recently took place in Amsterdam.

Bill Desowitz
Editor






Comments

  No comments. Be the first to comment below.


Post new comment

The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.