32Ten Studios Announces Professional Workshop Series
Adds David Tanaka, Sectional Chairman, Bay Area, for The Visual Effects Society, said, “The Visual Effects Society, Bay Area Section, is very excited as to the creation of 32TEN Studios. The services they will be offering to the entertainment industry at large, and the potential opportunities they hold for skilled artists and technicians throughout the Bay Area, are endeavors the VES Bay Area surely supports. The founders of 32TEN are all former colleagues and acquaintances to many in the VES membership, and their company name, which bears a familiar address to many of us in the VFX industry, is of special significance. The VES Bay Area Board of Directors looks forward to collectively sharing in 32TEN's local community outreach, and to collaborating with them on future projects, including their Professional Workshop Series, and other upcoming educational events.”
About Vince De Quattro
Prior to joining 32TEN Studios as Director of Artist Development, Vince De Quattro served as the Online Director of Animation and Visual Effects for the Academy of Art University (San Francisco) from 2005-2011. There, he was instrumental in building a world class post production program for both BFA and MFA tracks. His production program influence and collaborative thesis approach helped garner that school’s first Student Academy Award in Animation since 2004.
De Quattro spent most of his visual effects career with Industrial Light & Magic (ILM), joining that company as a Technical Director in l997. While there, he worked on five Academy Award-nominated feature films—films nominated for “Best Achievement in Visual Effects.” These included “Mighty Joe Young,” “Star Wars: Episodes I and II,” “Pearl Harbor,” and “Pirates of the Caribbean.” As a Technical Director and a Computer Graphics Supervisor, De Quattro has been responsible for the design, development and implementation of visual effects for numerous feature films. During his career, he has worked with nine Academy Award winning VFX Supervisors.
Prior to his post with ILM, De Quattro had been a Technical Director and Animator for Warner Bros. Digital Studios, Robert Greenberg Studios (in LA), and the Sony High Definition Television Center in Culver City, CA. After leaving ILM in 2003, De Quattro worked with several other Bay Area-based visual effects houses, including Matte World, Inc., The Orphanage, and Tweak Films.
De Quattro is an active member of the Visual Effects Society and an Academic Member of the Academy of Television Arts and Sciences. He holds a BA Degree in Fine Arts/Studio Art from USC, and participated in the USC Film School Master’s Program in Computer Animation in Film.
About Fon Davis
During his career, Fon Davis has worked on over 30 feature films including blockbusters like “The Matrix” series. As a member of the Industrial Light and Magic Model Shop for 10 years, he worked on several features such as “Star Wars,” “Pearl Harbor,” “Starship Troopers,” “Galaxy Quest,” “Terminator III” and “Mission Impossible III.” In addition to his work in visual effects, Davis has also worked in Disney’s art departments as a concept designer/model-maker, and on several stop motion projects, including “The Nightmare Before Christmas” and Coraline.”
More recently, he was miniatures supervisor on “Big Miracle” with Drew Barrymore, and the Neill Blomkamp’s upcoming “Elysium.” Having started his own company, Fonco Creative Services, in 2000, Davis now also writes and develops his own projects, frequently using his CG skills alongside practical model-making. With his vast experience, Davis is well positioned to participate within the 32TEN Professional Workshop series by discussing the art and craft of model-making for cinema, from concept design to hybrid practical and CG effects, as well as how models and miniatures can still play a role in today’s mostly digital world.
About 32TEN Studios
Launched in early 2012 by longtime entertainment industry leaders Tim Partridge and Greg Maloney, 32TEN Studios is both a stage rental and practical FX production company located at the historic site of first ILM, and later Kerner Optical. The company provides its services to producers of major motion pictures, independent films, TV programs, commercials, industrials, web content and multi-media projects.