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Trinigy Launches WebVision for Browser-Based Gaming

Trinigy’s WebVision framework brings all of the creative power and performance of the Vision Engine to browser-based game development

Trinigy Launches WebVision for Browser-Based Gaming

Press Release from Trinigy

Trinigy’s WebVision framework brings all of the creative power and performance of the Vision Engine to browser-based game development

Eningen, Germany / Austin, TX (August 12, 2010) – Trinigy, an industry leading 3D game engine provider with over 150 licensees and offices in Germany and Austin, TX, today announced the immediate availability of WebVision, a development framework that lets developers of browser-based games capitalize on the Vision Engine’s extensive feature set and cross-platform performance for their browser-based game projects.

Trinigy’s Vision Engine has been carefully optimized to support game development on all major platforms (PC, Xbox360®, PLAYSTATION®3 and Wii®) and on any genre of video game. With WebVision, the Company now brings the advanced feature set and modular design of the Vision Engine to one additional platform: browsers. Included free-of-charge in the Vision Engine SDK to Vision licensees, WebVision lets game developers work with the Vision Engine and its wealth of features, and quickly create stunning 2D or 3D browser-based games complete with animated characters, rich graphics, believable AI, physics, effects and more. WebVision supports all common PC-based web browsers, including Internet Explorer® 6 and up, Firefox® 2.0 and up, Chrome, and Opera 9 and up.

“Games delivered through and played in browsers have really grown in popularity over the last few years,” said Dag Frommhold, managing director at Trinigy. “WebVision now extends our flexible Vision Engine to developers of browser-based games and allows them to capitalize on all of its advanced features in order to bring games with stunning visual quality and immersive gameplay to browsers.”

WebVision is free for all Vision Engine licensees. More details on WebVision and how it works can be found at or A sample of a WebVision game can be seen at or at gamescom (Hall 4.2, Stand J043). 

About Trinigy

Based in Southern Germany and Austin, TX, Trinigy is a privately owned company committed to providing groundbreaking game engine technology and first-class support to video game and serious game development studios across the globe. Engineered to provide more creative and technical freedom, the company’s Vision Engine is currently in use in more than 150 commercial game productions by well-known companies such as Ubisoft, Take 2, Dreamcatcher, NeoWiz, Spellbound, TimeGate Studios, Robot Entertainment, Nitro Games and more.

The Vision Engine has proven its versatility in a multitude of game genres, including real-time strategy, racing, first-person shooters, role-playing games and massively multiplayer online (MMO) games. It is available and optimized for performance on PC (DX9, DX10, DX11), Xbox360®, PLAYSTATION®3, Nintendo Wii™, XBLA™, PSN™, WiiWare™, and now, most common browsers.