thinkingParticles 5 Released

Posted In | News Categories: CG, Technology, Visual Effects | Geographic Region: All | Site Categories: CG, Technology, Visual Effects

Math -- Procedural effects are all about detailed control. This new Node allows users to do a variety of mathematical operations on any 2 input values and present the final result in its output port.

Matrix -- A node many users wished for, this node offers raw Matrix of mathematical operations in various combinations. It is best used with the newly added Math operator.

Comment -- A few weeks in, who can remember what idea someone had in a dynamics setup? This helper node does. It stores a text that can be used to describe a wire setup, a scene or anything else important enough to be stored along with a DynamicSet.

Path -- Handling of paths from within thinkingParticles has been enhanced with the addition of the Path Node. The new node is meant to serve as a "path feeder" for operators able to work with splines. Paths are either defined by a spline object or a mesh with an active edge selection.

GeomObject -- thinkingParticles 5 introduces a new category of helper nodes called Geometry access helpers. In many situations when creating advanced special effects, there is a need to query about object states and such queries can go even down to the face or vertex level of an object. The Object helper is specifically designed to supply object data to other thinkingParticles nodes.

GeomParticle -- This new Helper Node permits the query of any connected particle about mesh specific data. A user can query for the closest Object by Surface, by Vertex or even get the closest point by surface along with the relevant distances and vertex IDs.

GeomPoint -- The GeomPoint node is one of the more powerful additions to thinkingParticles 5, where it outputs and uses object (mesh) data. Users can query for the color on a surface, material index Face Normal, velocity and many more point related data.

GeomVertex -- A new Helper Node used to query vertex related data from any mesh. Such data can be further used and fed into other thinkingParticles Nodes.

GeomRandom -- The new node creates random points in space based on the geometry data that is fed into it.

VolumePos -- A new and enhanced temporal interpolation option has been added to this helper node, enhancing particle position accuracy on fast moving emitters by a magnitude.

SurfacePos -- A new and enhanced temporal interpolation option has been added to this helper node, this enhances particle position accuracy on fast moving emitter by a magnitude.

Group Helper -- The new Helper node is used to feed a Particle Group data stream into another Node - mainly the Geometry Nodes.

thinkingParticles 5 = Lightning fast Workflow

Adding new and cool components to thinkingParticles is only one part of the equation to make a new release shine and worth getting. Another part would be our desire to deliver the best possible tool for YOU in terms of usability and convenience. Such attributes are key for a successful major release. Detailed user feedback and real life testing scenarios are what drove us to change how users interact with thinkingParticles; where setting up complex DynamicSets has now become much faster and easier. 







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