NVIDIA And Evans & Sutherland Ally

Posted In | News Categories: Technology | Geographic Region: All | Site Categories: Technology
NVIDIA Corporation and Evans & Sutherland Computer Corporation (E&S) have agreed to a broad strategic alliance under which NVIDIA will license its Shader Technology to E&S while acquiring key 3D graphics patents from the company. Additionally, the companies agreed to a broad cross-license of technology. The NVIDIA Shader Technology is a collection of patented 3D technologies enabling the creation of interactive, cinematic-quality realism through the use of highly programmable processing elements. Several basic components of the NVIDIA Shader Technology, particularly the first-generation programmable vertex and pixel shader, were earlier licensed to Microsoft for incorporation in the DirectX8 Application Programming Interface and established as an industry standard. Evans & Sutherland produces professional hardware and software to create highly realistic visual images for simulation, training, engineering, and other applications throughout the world. The agreement will allow E&S to focus more on these visual systems while allowing their general graphics technology entrance into other markets.






Comments

  No comments. Be the first to comment below.


Post new comment

The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.