Massive 5.0 Launches at SIGGRAPH
3DS Max Support
The famous production proven quality of Massive will finally be available for Autodesk 3ds Max users.
“We know that 3ds Max users like to work within the Max environment so we are giving them what they've been asking for: a Massive plugin for 3ds Max,” revealed CEO Stephen Regelous.
The new plugin allows Max users to easily and conveniently load scenes of many thousands of characters and see the Massive agents in the scene just like any other 3ds Max objects. V-Ray rendering is fully integrated, and all the user has to do is click the render button to see the Massive agents rendered along with the other objects in the scene. The plugin is expected to be released shortly after the release of Massive 5.0.
About Massive Software
Originally created to help artists solve large-scale production needs on The Lord of the Rings films, Massive Software is the leading creator of crowd and autonomous character animation systems. Massive was founded when Stephen Regelous programmed a unique piece of software for director Peter Jackson to make the creation of complicated visual effects scenes involving hundreds of thousands of digital characters a practical reality. Massive received a Scientific and Engineering Award from the Academy of Motion Picture Arts and Sciences in 2004. Today, Massive Software develops a family of standalone, commercially available products, with customers including Weta Digital, The Mill, Animal Logic, Rhythm & Hues, Digital Domain, Method Studios and other leading digital production and effects studios.
Source: Immersed in Movies