BostonFIG Announces Showcase Games
Don’t Blow It!
Don’t Blow It! is a cooperative physics puzzle platformer for up to 4 players, locally or over a network. Work together like never before by throwing your friends around, building human towers, and synchronizing your actions in order to reach the goal in a variety of themed levels. It’s not just about cooperation, though. Compete to collect stars and silly outfits, some of which confer bonuses, and some handicaps. When time ticks down and defeat is imminent, friends will turn on one another in a scramble to avoid being the guy who “Blew It”. Don’t Blow It! is designed to be enjoyed by friends of any age.
PWN is a head-to-head competitive hacking simulator that aims to recreate those exciting and hilariously fake action movie hacking scenes. You and a computer (or human opponent) compete to capture a 3-dimensional grid of network nodes and can outsmart each other with clever traps like viruses, backdoors, and network spikes.
Girls Like Robots
Girls Like Robots is a romance, adventure, puzzle game about seating arrangements! Every piece is a person to be made happy by seating them near friends. Balance a crowd of girls, robots, nerds, lady bugs, tennis thugs, baked goods and more.
Recently, scientists discovered the Higgs particle. Why was it so tough? Turns out, he didn’t want to be found! InAgent Higgs, a puzzle game on iOS released in June, you take the side of Higgs, keeping him hidden from view. Your tools are the known particles: electrons, muons, neutrinos, and more. Sliding these particles around, you’ll solve challenging puzzles based on the rules of particle physics. Along the way, learn about the particles and their interactions. Agent Higgs is designed for all lovers of science and is approachable enough for a novice, but meaty enough for an expert to enjoy.
Massachusetts Institute of Technology
A cellular automata gone wrong! Conway’s Inferno is a puzzling game in which the player is tasked with using deterministic disasters to eliminate a species. Based on a prototype built for the 2011 Global Game Jam, the iOS version of Conway’s Inferno features over 50 levels of sadistic fun.
It’s another glorious day in Sunnyland, and everyone’s as gleeful as can be. At least they will be until poor Nimbus the rain cloud comes along. Guide Nimbus all the way through Sunnyland, letting him rain down on the Flowers (they love rain!) but keeping everyone else dry (they hate it!). Rack up points, earn wacky collectables, and maybe even make Nimbus smile‚ and if you do, you’ll be on cloud nine!
Lost Marbles is a puzzle platformer in which your goal is simply to get to the end of each level as fast as you can. To do this though you’ll need to control up to three marbles at once, using them in tandem to navigate hazards and solve puzzles. Each marble has unique attributes and ways they can help the other marbles. Ever wish Blizzard’s SNES classic The Lost Vikings were done in 3D? Well this is the basic idea they had when making the game!
Shade is an experiment in surrealism and psychological fear. It begins as a classic “room escape” scenario; but that’s not how it ends. This iOS edition is updated with in-game feelies and Game Center achievements.