Alias/Wavefront Announce Maya 3's Universal Rendering Policy
Alias|Wavefront announced this week that the fifth major release of their Maya next-generation animation software will feature a universal rendering policy that enables Maya Complete and Maya Unlimited to "float" the Maya Batch Renderer across any number of machines. This new announcement furthers Alias|Wavefront's aim at synergy between all of Maya's tools throughout the production and post-production process and Alias|Wavefront's earlier announcement that Maya 3 will feature a new Trax compositing system further backs up this position. The new universal rendering policy we will see in Maya 3 is just one of the many new features Alias|Wavefront are pumping into the product. Due for release this summer (at SIGGRAPH 2000, no doubt), Maya 3 should make a lot of animators, game designers, and post-production professionals very happy by letting them create more work for fewer dollars.