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‘Studio in a BOXX’ Giveaway at SIGGRAPH 2006

BOXX Technologies Inc. announced that it will be offering SIGGRAPH 2006 attendees an opportunity to win the core building blocks of a vfx studio, Studio in a BOXX, during the show in Boston on Aug. 1-3. The set is comprised of two 3DBOXX 7500 Performance Series workstations, two high-quality 20 displays from Samsung Electronics Co. Ltd., three RenderBOXX 8200 Series render nodes and a Wacom Cintiq 21 Tablet.

Stop by the BOXX booth (#1523) for a chance to win Studio in a BOXX and for the unveiling of the companys 3DBOXX 8300 Series workstation, a new high-performance personal workstation, which leverages the power of Intels latest Dual-Core Xeon processor technology with workstation-class graphics and I/O.

To register to win BOXXs grand prize, SIGGRAPH attendees must visit the BOXX booth and swipe their card through the card reader. After the show, BOXX will select a winner at random and announce the giveaway winner by email.

BOXX will also be showcasing BOXX APEXX 4 and APEXX 8, 64-bit workstations designed to handle the most challenging aspects of the vfx pipeline. A powerful new super-workstation capable of handling 2K and 4K film, BOXXs APEXX 8 combines the ability to work in realtime on very large files (up to 128GB of memory) with the performance of 16 processing cores in a versatile system quiet enough to reside right by the artist.

BOXX will also have a presence at the following partner booths during SIGGRAPH:* AMD (booth #806) with the powerful BOXX APEXX 8 workstation.* NVIDIA Corp. (booth #1017) with the 3DBOXX 7400 Series workstation.* PNY Technologies Inc. (booth #626) with the 3DBOXX 7400 Series workstation.

BOXX Technologies Inc. (www.boxxtech.com) headquartered in Austin, Texas, is a leading developer and manufacturer of high-performance workstations and render nodes specifically designed to meet the high performance and reliability requirements of digital content creators working in the 3D, animation, visual effects, digital film, game development and broadcast markets.

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