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Spiral Graphics Holds Seamless Texture Beta Test

Spiral Graphics has begun beta testing its upcoming seamless textures application, Genetica (formerly known as Organica). The software company claims Genetica is the world's first seamless textures generator to be built around a node-based engine to automate seamless texture creation, promising to expedite the workflow of game artists, 3D designers and others using tiling textures or repeating backgrounds.

"Since first announcing Genetica, we have had a tremendous response from the design community," says A. R. "Atlas" Roufas, president of Spiral Graphics. "We hope our beta program is met with similar enthusiasm to help us better align Genetica with designers' needs."

Applications for the closed beta program are online at www.spiralgraphics.biz/genbeta.htm. Participants will be given a free copy of Genetica when the texture maker is released in summer 2003. Users can make seamless textures by visually positioning nodes and adjusting values. Results tile automatically, the user does not have to blur out unsightly seams. An updated gallery of textures created with Genetica can be found at http://www.spiralgraphics.biz/gallery.htm.

Fort Collins, Colorado-based Spiral Graphics develops innovative graphics tools for the games and 3D industries. Started in 2002, Genetica is the company's first product.

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