Special Halo 3 Presentation at //ADAPT 2007 Conference

CJ Cowan, director of Cinematics at Bungie Studios, will present HALO 3 at the //ADAPT 2007 Conference in Montreal on Sept. 27. This will mark the first behind-the-scenes glimpse following the Sept. 25 launch of the highly anticipated Xbox 360 game. //ADAPT will take place Sept. 24-28 at the Hyatt Regency Hotel.

Cowan will demonstrate how a robust pipeline and efficient iteration time has provided the studio with the toolset to create the most polished cinematics of the entire HALO trilogy: demonstrating its in-house Maya toolset and the method the studio uses to work with its proprietary in-engine cinematic tools.

"As a conference geared towards improving our craft, production and technology, //ADAPT is the perfect venue to talk about how Bungie pushes all the limits on animation in a realtime environment through incredible support from graphics and tools engineers," said Cowan.

An estimated 2,500 people from around the world are expected at the industry's second annual creative event focused on inspiring and teaching advanced digital art production techniques for film, visual effects and videogame development. The program includes more than 40 digital art masters, an Art Expo, a Theater, a Job Fair and more.

//ADAPT 2007 tickets are currently available with limited seating. Take advantage of the early bird $100 rebate and the extended promotion of an additional $50 off the regular price of conference tickets. //ADAPT Call for Entries welcomes all students, amateurs, professionals and studios to submit their most outstanding animated content for the //ADAPT Theater or digital art for the //Art Expo. For submission guidelines, summary of events and to purchase tickets, please visit www.adaptmontreal.com.

Bungie Studios (www.bungie.net) has produced games such as the MARATHON trilogy and the first two MYTH games. HALO 3 concludes the award-winning action franchise that has grown into a global entertainment phenomenon, selling more than 14.8 million units worldwide, logging more than 800 million hours of multiplayer action on Xbox Live and spawning action figures, books, a graphic novel, apparel and more.

Digital 04 Studios, created for artists by artists, is the corporate entity presenting and organizing the //ADAPT Conference, co-founded by, Jean-Eric Hénault, Emile Ghorayeb and Jonathan Abenhaim. The //ADAPT Conference was established in 2006 by Digital 04 Studios to teach advanced digital art production techniques and to promote digital artists worldwide.

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