Search form

Rig Humans, Animals and Creatures with Anzovin Maya Plug-in

Anzovin Studio has introduced The Setup Machine for Maya 5.0, a character rigging plug-in fully compatible with the latest version of Alias|Wavefront's Maya animation environment. The Setup Machine for Maya 5.0 is downloadable for $149. Site licenses are available. The Setup Machine for Maya can be ordered from www.anzovin.com/setupmachine/setupmachinemaya.html.

Full and demo versions, sample rigs, example and tutorial movies and the online manual are also available. The plug-in requires Maya 5.0 running in Windows NT/2000/XP. Owners of The Setup Machine for Maya 4.5 can update for free to The Software Machine for Maya 5.0.

The product enables Maya users to easily and quickly rig a wide variety of CG characters. With just a few clicks, The Setup Machine for Maya installs a high-quality skeleton and body control system into any human, animal, or creature model, a task that normally takes anywhere from several hours to several days. The Setup Machine for Maya is the only commercial auto-rigging solution for Maya that is fully modular and customizable and includes a properly functioning quadruped system.

The Setup Machine for Maya 5.0 feature list includes:* Automated rigging for humans, animals and fantasy creatures* Unlimited heads, spines, arms, legs, digits, tails and tentacles* Rig only the systems you want* Simple, intuitive and direct animation controls* Customizable animation manipulators* Euler or quaternion rotation systems* Auto knee and elbow pointing* Vertical and horizontal spines* Separate FK/IK switches for each arm* Switch kinematics system without affecting arm pose* Fully functional three-joint quadruped leg* Accurate tail/tentacle rig* Long necks* Standard Maya plug-in

Anzovin Studio (www.anzovin.com), located in Amherst, Massachusetts, was founded in 1998 by the father-and-son team of Steve and Raf Anzovin to create 3D-animated short films with a sophisticated and lively sense of humor. Anzovin offers custom 3D design and modeling services, high-quality character animation, and motion graphics for broadcast, as well as cutting-edge cross-platform animation software solutions and animation training products.

Bill Desowitz's picture

Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.