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Rendicity Launches Mac OS X Support

Middleware solutions for more secure and faster rendering allow Apple users to enjoy the benefits of on-demand 3D rendering in the Cloud.

CORK, IRELAND -- Rendicity, an on-demand cloud solution company offering a middleware software for more secure and faster rendering, has announced the launch of a new support for Apple Mac OS X. This makes the platform compatible with the Macintosh system, attending to the large demand and needs of animation studios, architects, and industrial designers. Apple users will now be able to use high-tech processing power in the cloud, with near infinite scalability, to render their jobs.

“Mac OS X support allows 3D professionals to use the Rendicity cloud rendering platform to meet their deadlines by creating on-demand render farms,” explained Philip Healy, CTO of the company.

Rendering 3D models into 2D images, a process required to create realistic scenes like in animated movies, demands substantial computational capacity. It usually slows down the system and results in higher costs and constant crashes. In the face of these difficulties, Rendicity has been providing resources to solve these issues, accelerate the process and reduce days of work into hours in a more secure and cost-effective way.

In line with the commitment to democratize big compute through easy-to-use cloud computing, Rendicity is already integrated with Blender, the most popular open source 3D graphics and animation software. Furthermore, it has recently been announced that a new partnership has been made with Next Limit Technology, benefitting over 300,000 users of Maxwell Render 3D animation software.

Source: Rendicity