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Rendercore Supports Maxon Cinema 4D HAIR Module

Rendercore Inc., a worldwide leader in remote rendering solutions, announced the complete integration and support for the recently introduced HAIR module from Maxon.

This new module lets users quickly and easily add astonishingly realistic hair to objects. The hair can be styled using HAIR's extensive tool palette, and a custom 3D shader gives artists complete control over the appearance of the hair. HAIR is not only easy to use, it's very fast, offers excellent rendering quality and requires very little memory. An average configuration can easily render millions of hairs.

"The addition of HAIR allows Maxons Cinema 4D users to work with Rendercore for all of their rendering needs, as the Maxon product line has been a strong part of the software packages that are available on our Renderfarm in downtown Los Angeles," commented Henry Choi, president of Rendercore.

"We strive to continue to expand and improve our remote rendering service ability and capacity to complement our cutting edge remote rendering infrastructure," continued Choi.

"With the prevalence of hair as an important part of creating photo-real imagery in the computer graphics industry, we worked diligently to include HAIR shortly after its introduction," commented Brian Kim, technical director for Rendercore.

Rendercore's proprietary premier remote rendering solution "RenMan" client program allows all clients who are connected to the Internet to access Rendercore's sophisticated and secure renderfarm. This allows clients to manage jobs in progress through the client program by allowing automatic uploads of files for submission and monitoring of submitted jobs remotely and efficiently, from anywhere, anytime.

"Rendercore is an amazing resource for small and mid-size studios that have limited in-house rendering capability," frequent customer Chris Bahry, art director for Nakd Studio stated.

Founded in Hollywood in 2002, Rendercore (www.rendercore.com) offers on-demand, remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources.

With more than 3Tera Hz computing power built by the latest Intel dual Xeon and dual core processors, a cutting edge super-computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Alias Maya, 3Ds Max, Cinema 4D, LightWave and Brazil r/s.

Bill Desowitz's picture

Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.