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Pulse Announces Maya Exporter

Pulse Entertainment announced last week that they are developing a Pulse Exporter for Maya. This would allow Alias|Wavefront users to export interactive, real-time 3D animation created using the Maya platform directly into Pulse and onto the Web. "Whether Maya developers are creating content for entertainment, advertising, e-commerce or e-learning, with 200 million computers equipped with the Pulse Player, Maya artists now have another professional tool to allow them to expand their audiences by creating streaming interactive content for the Web," said Pulse senior vice president of product marketing Don Harris. Making use of JavaScript and Pulses own proprietary scripting language, Maya creators will be able to assign behaviors that allow a viewer to select the behaviors in any order using mouse or keyboard controls. When content is created in Maya, Pulse Exporter will export geometry, texture maps and animation including rigid-body animation and vertex blended deformations. Bones that control skin deformation will also be maintained and their motions preserved for the Web. The Maya exporter will be available in the first half of 2001.

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Rick DeMott
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