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Presenters Announced for Second Annual Maya API Developers Conference

Alias will host the second annual Maya API Developers Conference in Santa Barbara, California, on June 6 8, 2005. Sponsored by HP, the three days of in-depth seminars and hands-on classes provide a rare chance to hear from Alias software developers and customers working in film and games industries, to network with industry peers and gain insight into the Maya API (Application Programming Interface).

HP is proud to sponsor the Maya API Developers Conference, said Jim Zafarana, vp of marketing for HPs workstations business unit. The conference offers an important venue for students and professionals to further educate and develop their skills. HP promotes this effort by providing access the most advanced technology with our broad range of workstations.

Students have access to in-class learning and lab time and presentations that highlight unique solutions to everyday production challenges. The conference is limited to 100 participants and takes place at the Fess Parkers Double Tree Resort in Santa Barbara.

Presenters at this years Maya API Developers Conference include: * Jeremy Gordon, ceo of Secret Level* Daniel Roizman, founder of the Kolektiv * Nathan Martz, senior programmer at Double Fine Prods.* Rasmus Tamstorf, Walt Disney Feature Animation* Brendan Duncan, senior software engineer at Walt Disney Feature Animation* Erick Miller, Sony Pictures Imageworks* Barbara Balents, principal engineer, Alias * Tracy Narine, technical lead of Maya API, Alias* Jerome Maillot, team leader of Maya Rendering, Alias

Learning will be based on recently released Maya 6.5 software covering topics such as: Advanced Hardware Shaders; Advancing from Particle Expressions to The API; Realtime Maya: Using Maya to Author Live Data; Advanced World Building in Maya; Efficient Coding within the API and Maya Python.

Maya 6.5 is a performance-driven release optimized to meet the needs of games, film, broadcast and digital publishing professionals seeking dramatic performance enhancements while working with massive datasets. By re-architecting the software to improve functionality across the package, Alias has prepared Maya software to provide the power and reliability to work with the heaviest models, scenes and animation data.

The API Pass purchased in advance at regular price is $2,000. To see full event details and to register for the event, please visit www.alias.com/api_conference.

As a leading innovator of 3D graphics technology, Alias (www.alias.com) develops software for the film and video, games, web, interactive media, industrial design, automotive, architecture and visualization markets. Alias has headquarters in Toronto and a custom development center in Santa Barbara, California, with offices worldwide.

Bill Desowitz's picture

Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.