Autodesk Tools Used on 14 Oscar-Nominated Films
Press release from Autodesk:
SAN RAFAEL, CA -- Digital artists devoted days and years behind the scenes to help create the movie magic seen in many of this year's Academy Award-nominated films. In the categories for Best Visual Effects and Best Animated Film (Feature and Short) in particular, many artists relied on the same set of tools -- Digital Entertainment Creation (DEC) software from Autodesk Inc.
"Great films depend on great storytelling and our technology is designed to enable artistic vision," said Marc Petit, senior vice president, Autodesk Media & Entertainment. "We congratulate the multitalented teams of artists from North America, New Zealand, Europe and Asia, and we are proud of Autodesk software's role in helping them create these extraordinary movies."
Best Visual Effects
Harry Potter and the Deathly Hallows Part 2 -- UK-based visual effects (VFX) studios Double Negative, MPC and Framestore each used Autodesk Maya 3D animation and rendering software to help create the visually extravagant effects for this final installment in the Harry Potter franchise. Double Negative VFX Supervisor David Vickery said, "Maya has been the lynchpin of our pipeline since 'Goblet of Fire.' For this film, Maya helped us build a fully computer-generated (CG) Hogwarts in a massive 3D environment, including a spectacular mountain range and an animated fire-breathing dragon digitally modeled with Autodesk Mudbox software." MPC VFX Supervisor Greg Butler added, "From the first film in the 'Potter' series through to this film's final shot, MPC has relied on Maya for modeling, rigging and lighting." Andy Kind, Framestore VFX supervisor said, "Autodesk's Maya once again was our go-to tool, enabling us to bring to life the magic of the Chamber of Secrets for Ron and Hermione's first kiss, as well as Harry's vision of Heaven. We couldn't have done any of the eight films without it!"
Hugo -- VFX studio Pixomondo managed a global production team across 10 of its 11 facilities in North America, Europe and Asia for this richly detailed reimagining of 1930s Paris. The worldwide team worked for over a year using a production pipeline comprised of Maya and Autodesk 3ds Max for animation, rendering, character rigging and modeling; as well as Autodesk MotionBuilder for motion capture and animation. VFX Supervisor Ben Grossmann said, "The interoperability of Autodesk tools helped us meet tight deadlines and bring Martin Scorsese's magical vision to the big screen."
Real Steel -- Visual effects powerhouse Digital Domain, motion-capture specialists Giant Studios and virtual production innovators Technoprops delivered "Real Steel" within an impressively efficient 71-day production schedule. The close collaboration between the three companies and an Autodesk toolset helped create this realistic and thrilling action movie with a believable and captivating robot and human relationship. VFX Supervisor Erik Nash said, "The on-set real-time interoperability of Maya and MotionBuilder enabled tremendous creative freedom for the entire production team."























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