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NVIDIA Provides Physics Technology for PlayStation 3

NVIDIA Corporation has signed a tools and middleware license agreement for PlayStation 3 with Sony Computer Ent. As a result, the binary version of the NVIDIA PhysX technology software development kit (SDK) is now available to registered PS3 developers for free download and use on the SCEI Developer Network.

NVIDIA Corporation also announced that it has been approved as a third party tools solution provider for the Wii console from Nintendo. As a result, the NVIDIA PhysX technology SDK is now available to registered Wii developers.

The NVIDIA PhysX software development kit SDK consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time. The continued adoption of NVIDIA PhysX technology by the world's leading content developers is resulting in games that not only look as realistic as possible, but also provides gaming experiences where the world's literally come to life: environments become highly interactive with effects such as persistent debris, including shattered glass and weapons ammunition, trees that bend in the wind, and water that flows with body and force.

The PhysX technology source code SDKs for PS3, Wii and all major gaming platforms are available for license directly from NVIDIA. For more information on licensing PhysX SDKs or NVIDIA PhysX technology, visit: www.nvidia.com/physx.

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