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Ntropic Opens Los Angeles Space, Welcomes New CG Talent

On the heels of opening a new 8,000-square-foot space in San Francisco last summer, VFX company Ntropic has opened a Los Angeles location to service its growing client base in the commercial, feature film and music video arenas. Designed to facilitate creative collaboration and equipped with the latest technology, the new space can handle visual effects projects of any size. Ntropic recently wrapped vfx work on THE DAY THE EARTH STOOD STILL, and worked with Len Wiseman on the third installment of UNDERWORLD, its first major film project out of the L.A. office.

The bright and spacious 6,000-square-foot creative environment offers the full-range of visual effects services including design, 3D and 2D animation, CG, compositing, finishing and postproduction. The technology in use includes the latest 3D, Maya, Shake, Flame, Inferno and Smoke systems, which work in tandem with the 3D pipeline in the San Francisco office.

"It became apparent that we needed to have an L.A. presence to better serve our existing director and agency clients more efficiently, and to foster new relationships," says Nathan Robinson, Ntropic Founder/Creative Director. "Our seamless connectivity between the L.A. and San Francisco offices, both with full HD and CG/VFX capabilities, allow for an interchangeable workflow. Clients now have access to a full team of artists, technology and creative resources from both locations."

Creative Director/CG Supervisor Andrew Sinagra will lead the team in L.A., which has expanded with the addition of Lead CG Artist Dustin Zachary. Exec Producer Dana Townsend continues to be the main contact for both the L.A. and San Francisco locations. Maxwell Gosling and Anastacia Maggioncalda of Branch Represents will handle sales.

Zachary was most recently with Sony Imageworks, where he was lead modeler on feature films including BEOWULF, THE CHRONICLES OF NARNIA: THE LION, THE WITCH AND THE WARDROBE, SUPERMAN RETURNS, SPIDER-MAN, and THE POLAR EXPRESS. For THE CHUBBCHUBBS, he played an instrumental role in the character design.

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