NewTek's LightWave 3D artists will be discussing their projects at NewTek booth #159 at SIGGRAPH. These professionals have contributed to projects ranging from motion picture blockbusters, including IRON MAN, Emmy-nominated television programs, video games and other impressive commercial work.
"LightWave 3D is the standard for CG rendering, modeling and animation projects in the film, television and gaming industries with its efficient performance and intuitive operation," said Jay Roth, president of 3D division, NewTek. "Using LightWave, artists are eliminating barriers between what they envision and what they deliver."
NewTek LightWave 3D combines a state-of-the-art photo-realistic renderer with intuitive and powerful modeling and animation tools. Known for its fast workflow and ease of use, LightWave also integrates well with other popular production tools for 3D and for compositing, with support for a wide range of formats.
Tools that may cost extra in other professional 3D applications are part of the product package, including unlimited render nodes, hard- and soft-body dynamics, hair, fur, cloth simulation and more. LightWave is used worldwide as a complete 3D production solution for visual effects in film and television, broadcast graphics, games, visualization, print and web.
--Michael Blackbourn, lead 3D artist, The Embassy Visual Effects -- IRON MAN feature film--Jason McKinley, owner, executive producer, and Matt Zeyn, lead animator, VFX supervisor, Radical 3D -- ANIMAL ARMAGEDDON and DOG FIGHTS TV shows--Dane Smith, producer, and Aristomenis Tsirbas, director, MeniThings -- TERRA animated feature film--Dan Ablan, president, AGA Digital Studios -- commercial project for United Airlines--Eric Durst, principal, and Kevin Cahill, principal, Luminetik -- KURIOSITY feature film; videogame feature TBD--Dustin Adair, animation lead, Radical 3D -- WE WERE CENTURIONS animated short and BAD BAD BOTS video game
Visit www.newtek.com/shows/siggraph/2008/index.php for dates and times.
NewTek will be showcasing the role of LightWave 3D in rendering IRON MAN at NewTek booth #159 at SIGGRAPH 2008. Michael Blackbourn, lead 3D artist at The Embassy Visual Effects, will be at the NewTek booth to discuss his use of LightWave to render the iron-clad Mark 1 suit used at the beginning of the feature film.
"LightWave played an instrumental role for The Embassy Visual Effects in rendering all the digital shots of Iron Man's Mark 1 suit and enhancing several scenes with animation and particles," said Michael Blackbourn, lead 3D artist, The Embassy Visual Effects. "LightWave 3D gave us the power to create exactly what the director envisioned, from duplicating the complex look of the amazing practical suit, the animation of doors that get punched off their hinges, to the volumetric smoke and debris when the Mark 1 is flying and crash landing."
In celebration, NewTek is giving away Iron Man Mark 1 bobble-heads at SIGGRAPH. Complete a brief 3D animation survey to pick up yours at NewTek Booth # 159, while supplies last.