NaturalMotion Ltd. announced the worldwide release of endorphin 1.6, its award-winning 3D animation software. Customers such as The Mill, Sony Computer Ent., Namco and Konami as well as leading animation schools are already reaping the benefits of endorphins new approach to 3D character animation.
endorphin 1.6 delivers a range of new features, including new and enhanced adaptive AI behaviors and a fully user-definable character. In addition, video plane back projection and camera data import allow users to see their endorphin characters as they interact with live-action footage in realtime. Finally, dotXSI and Vicon V files have been added to the already extensive list of supported file formats.
Jordi Bares, vfx supervisor, The Mill, said: NaturalMotion's endorphin is a higher level animation tool that can take over and run a simulation in a directable and intelligent way, something that is key to everybody in this industry and, in my humble opinion, is the future of 3D animation. In this early stage we can see that endorphin will play a significant role in our animation tools, and as it is extremely fast and easy to use I believe adoption will be fast.
Torsten Reil, ceo of NaturalMotion, added, The release of endorphin 1.6 is a major step forward in the evolution of next generation animation software. The rapid take-up from major film and games companies plus academic establishments confirms that were seeing the beginning of a significant change in 3D animation.
endorphin 1.6 is available now from NaturalMotion and its appointed resellers at $12,795.
NaturalMotion Ltd. (www.naturalmotion.com) is the creator of Active Character Technology (A.C.T.), a break-through in 3D character animation based on Oxford University research on the control of body movements. Founded in late 2001, the company has recently won a Game Developer Front Line award for its innovation in game development technology.