iheed Institute Launches Animation Platform

Posted In | News Categories: Internet and Interactive, Mobile and Wireless | Geographic Region: All | Site Categories: Internet and Interactive, Mobile and Wireless

Cork, Ireland -- iheedCrowd, an online, animation platform where digital designers have the opportunity to create the next generation of health education content was launched. Developed by the iheed Institute, iheedCrowd brings together for the first time, digital designers who can, via animation, change the field of Global Health Education and training. This website is the first of its kind to give digital designers and animators the opportunity to contribute to health education and training, making a difference for those whose access to healthcare is non-existent.

iheedCrowd will for the first time, encourage individuals, animation studios and animation colleges to be involved in the development of unique and creative health education content.

Dr Tom O’Callaghan, CEO of the iheed Institute, stated: “These animations can be used to train the millions of health workers in Sub Saharan Africa, Asia and beyond, aiding the billion people who still have no access to any form of healthcare. They will be seen on the immense number of cheap tablets and mobile phones now available as training tools across the globe and help reduce the nine million children and 350,000 mothers who die every year from preventable and treatable conditions.”

iheedCrowd is already being seen as an exciting educational platform with partnerships being formed with groups such as ConceptShare, Comource, the International VFX hub. Developing a global animation library is a major part of the online platform with animations already having been developed and added by acclaimed producers and studios such as Chocolate Moose Media and Buzzco Associates.

By utilizing a crowdsourcing model, iheed and its partners will encourage the development of animations which will be customized in many languages to be widely and freely distributed via multiple platforms, including mobile technology, therefore overcoming education and literacy challenges in the field.

Source: iheed Institute







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