Search form

iHollywood Forum Offers First Digital Games Summit At Int’l CES 2003

Microsoft and Electronic Arts keynote iHollywood Forum Inc.s lineup for the Digital Games Summit, addressing business opportunities in Interactive Entertainment on Jan. 7, 2004 at the Riviera Hotel, Las Vegas, in association with the 2004 International CES .

According to Michael Stroud, iHollywood Forum ceo, "The $25 billion global videogame industry has turned to Hollywood as PlayStation 2, Xbox and GameCube enter the mass market phase of the current hardware life cycle. With nearly 50% of homes expected to have a next generation gaming system by 2005, software publishers are snapping up big movie franchises like JAMES BOND, THE LORD OF THE RINGS, HARRY POTTER, THE HULK and SPIDER-MAN, and even creating original franchises with A-list stars like Jet Li. This summit will address the exploding business opportunities in this multi-billion dollar industry."

More than 50 other industry experts will address perspectives of the game retailer, publisher, developer, marketer, retailer, console maker and content creator. Topics include the battle for market share between Xbox, Nintendo, Sega and Sony; what's in store for the console business; how to negotiate a big licensing deal for entertainment brands; online strategies; the outlook for mobile and handheld games; product placement and marketing strategies.

This summit is produced in association CES, the world's largest consumer technology tradeshow, attended by more than 110,000 leaders from industries representing all facets of the global economy, Jan. 8-11.

The program also features a game developers session in the afternoon. These sessions are especially designed to enhance business development for game developers (console, online, PC and wireless) by offering sessions with publishers on how to get a publishing deal, the future of development for next generation technology and how to enhance their careers.

This summit will feature GameON! where game developers can pitch their game concepts to publishers in private pitch meetings at no charge. All registered attendees can submit a request for meetings with leading publishers to pitch their games. The selection and screening will be administered by Criterion Software based on its industry matchmaking initiative GameON!

Confirmed speakers include:

Mark Altman, Hollywood writer and producer

PJ McNealy, analyst, American Technology

Toby Trevarthen, vp, Interactive Marketing, AOL

Kevin Bachus, vp publishing, CEG Games

Darren Gladstone, previews editor, COMPUTER GAMING WORLD

Craig Relyea, evp marketing, Creative Domain

David Lau-Kee, Criterion Software

Jeff Bell, vp, Jeep, marketing, interactive communications and customer relationship management, Daimler Chrysler Corp.

David Cole, analyst, DFC Intelligence

Ben Sawyer, president, DigitalMill

Chris Charla, sr. producer, Digital Eclipse Software

Ken Goldstein, evp/gm, Disney Online

Nathan Solomon, director of business development, EB Games

Neil Young, vp/exec in charge of production, Electronic Arts

David DeMartini, coo (Redwood Shores studio), Electronic Arts

Carole Brickner, director of human resources L.A., Electronic ArtsGreg Thomas, founder and Visual Concepts Entertainment, president (wholly-owned by Japan-based SEGA Corp.), ESPN Videogames

Chris Bergstresser, ceo, Gamer TV

Jon Epstein, president, GameSpy Industries

John Gaudiosi, columnist, HOLLYWOOD REPORTER

Chris Marlowe, new media/tech associate editor, HOLLYWOOD REPORTER

Michael Stroud, ceo and journalist, iHollywood Forum

Mike Sabine, market analyst, IDG Consulting

Hal Halpin, exec director, IEMA

David Frederick, vp of marketing, Infinium Labs

Tasos Kaiafas, game software marketing specialist, Intel Enterprise Platforms Group

Keith Boesky, head, video games division, International Creative Management (ICM)

Neal Trevet, president, Khronos Group John Olshan, category director, interactive games, Major League Baseball Players Assoc.

Robbie Bach, chief Xbox officer and svp home & entertainment division at Microsoft Corp.

Jon Dean, vp sports business unit, Midway Games

Matt Firor, exec producer, Mythic Ent.

Starr Long, producer, NCSoft

N' Gai Croal, general editor, NEWSWEEK

Nada Usina, gm of media and entertainment, Nokia Americas

Richard Ow, video games analyst, NPD Group

Matt Attaway, software engineer, Perforce Software

Ryan Smith, publisher, Polygon MAGAZINE

Andrew Wright, gm, consumer games, RealNetworks

Chris Roberts, svp marketing, Rentrak

Emmanuel T. Valdez, cco, Sammy Studios

Dave Perry, president, Shiny/Atari

Andrew House, evp, Sony Computer Entertainment Corp.

Michael Arrieta, svp for strategic alliances, Sony Pictures Digital Networks

Raph Koster, cco, Sony Online Ent.

Gordon Walton vp & exec. Producer, Sony Online

Craig Allen, president, Spark Ltd.

Don Daglow, president/ceo, Stormfront Studios

Byron Connell, founder & svp marketing, Tapwave

Dan Kletzky, evp of business development, TDK Mediactive (a division of Take-Two Software)

Noah Falstein, president, The Inspiracy

Andrew Donkin, vp marketing, There.com

Mark Tuffy, director of advanced technology, THX

Brad Foxhoven, president (Game Studio founded by Film Director John Woo), Tiger Hill Entertainment

Jeff Anderson, ceo, Turbine Ent.

Jason Rubenstein, gm, Ubi.com

Jill Steinberg, director of media and promotions, Ubi Soft

Mike Wallace, md, UBS Investment Research

Michael Pole, svp of product development, Vivendi Universal Games

Jennifer Hillner, reporter, WIRED MAGAZINE

Media and association partners include the HOLLYWOOD REPORTER, Rogers & Cowan, Gigex, GAME DAILY, Business 2.0 and Business Wire. Sponsors include Alias, Perforce Software, Maxtor, THX, The Khronos Group and Sabarkan.

Los Angeles-based iHollywood Forum produces roundtables and conferences for Hollywood, entrepreneurs and mobile technology professionals. More information is available at www.ihollywoodforum.com, www.digitalmediasummit.com and www.iwirelessworld.com.