Geomerics opens a new office in Vancouver to be closer to its growing US and Canadian customer base.
Cambridge, UK – Geomerics announced that it has opened up a new office in Vancouver, Canada. Opening this office puts Geomerics closer to the growing US and Canadian market for Enlighten, its lighting technology for video games, and ensures time zone support for Geomerics’ rapidly expanding North American customer list.
Geomerics' cross-platform lighting technology Enlighten has been used on some major game titles, including Battlefield 3, Medal of Honor: Warfighter, Need for Speed: The Run, and Eve Online; and looks to continue that trend in 2013 with its inclusion in Dragon Age 3 and other major console, PC and mobile games.
VP Sales Rob Precious commented: “When we looked at locations for a new office to support US and Canadian customers, Vancouver quickly emerged as the natural choice. We already have a number of customers with studios in Vancouver, including Electronic Arts, and it’s an important and natural hub of development talent for the video games industry. Combined with our Cambridge headquarters and Seoul office, it enables us to offer instant support around the clock to all parts of the globe.”
“The authorities in Vancouver continue to be exceptionally friendly and helpful, and have really worked hard to minimize the paperwork in setting up our new office,” continued Precious.
“We are extremely pleased that the award-winning technology company, Geomerics, has chosen to open their North American office here in Vancouver,” said Joan Elangovan, Acting CEO at the Vancouver Economic Commission. “Geomerics’ decision to set up their office in this city is seen as a vote of confidence for Vancouver’s transitioning gaming industry and we look forward to welcoming them to the community.”
Geomerics CEO Gary Lewis added: “Opening up a Vancouver office demonstrates our commitment to growing the customer base for our lighting technology, Enlighten, as we start to enter a new generation for games. With the number of video game platforms expanding dramatically, the need for high-quality middleware has never been greater. 2012 was a year of solid growth for us, and we are looking forward to a hugely exciting 2013.”