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Genemation Heads to GDC

Genemation Ltd., sector leading developer of 3D face synthesis and character modeling tools, announced the April launch of GenHead v3.1. The beta will be demoed at the upcoming GDC expo (Booth #1645) in San Jose, California, March 22-24, 2006. GDC attendees can pre-order GenHead v3.1 or via the website: www.genemation.com for $995.00 saving $500. This offer will run for four weeks following the show.

GenHead v3.1 is a standalone software tool for digital content artists that enables the quick and easy creation of 3D heads from photographs. Content created by GenHead v3.1 can be exported into industry-standard art/animation tools such as Maya, 3ds Max or Softimage or saved as VRML files.

GenHead v3.1 significantly reduces the production time down to less than 20 minutes in most cases.

After working with a number of Companies and artists over the last 18 months, and implementing their feedback, we believe GenHead v3.1 delivers real benefits and value to development teams engaged in character modeling, said John Bickley, ceo of Genemation. For teams needing to create 3D heads easily and quickly from photographs GenHead v3.1 enables art teams to do so with little fuss, within their desktop environment and without losing the ability to control and fine tune all the key parameters in their character modeling pipeline. GenHead v3.1s unique 3D preview window updates 3D heads in real-time allowing users to see the effects of their fine tuning of geometry and texture before saving our to their preferred art/animation package.

GenHead 3.1 features the following key functionality: * Simple and easy to navigate GUI * 3D head created in less than 5 minutes * 3D head can be created from front photograph only * Real-time 3D update preview window * Independent control of texture and geometry with soft select feature * LOD control over geometry and texture + windows can be panned and zoomed for LOD control of geometry and texture * Bone rig * Scaleable workspace * Low, medium & high-resolution meshes included * Users own geometry can be set up in GenHead * File can saved as OBJ, MAYA, XSI & VRML

New Features in GenHead v3.1: * User can define output texture sizes * Improved scaleable quad mesh * Ability to make geometry and/or texture symmetric * Preview 3D heads with bump and specular maps * Generate bump maps from diffuse map * Japanese language

Genemation is based on Manchester University research in facial recognition, parametric and statistical modeling, and has taken a leading position within the videogames development sector with its GenHead and GenCrowd standalone software tools. Genemation Ltd. is a privately owned company founded in 2002 by Dr. Louise Butcher and Dr. Gavin Wheeler. For further information, visit www.genemation.com.

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