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Gamecaster Licenses Virtual Camera Control Technology To Elliott Animation

Gamecaster has licensed its patented virtual camera control technology to Elliott Animation, a full-range animation studio located in Toronto, Canada. Elliott Animation has integrated Gamecaster's technology into the studio's production pipeline, and is using the technology to film Amberwood Ent.'s ROLLBOTS, a 26 episode 3-D animated action-comedy TV series for kids, commissioned by Canada's YTV, a division of Corus Ent., Inc.

RollBots are perfectly round robots that roll at extreme speeds on roller-coaster type tracks through Flip City, a community that contains 11 different tribes of rollbots. Amberwood Ent. has entered into an agreement with Mattel in connection with toys and various other products based on ROLLBOTS.

The Gamecaster virtual camera control technology consists of a motion sensor, HD color viewfinder and two thumbstick controls, which mount to a tripod fluidhead and panbars. The technology can also be mounted to a Steadicam or a shoulder mount for hand-held operation. Using Gamecaster's virtual camera control technology, Elliott Animation's digital layout artists have overcome current limitations and workflow issues, and are producing cinematic live action-style shots for RollBots quickly and effectively, in real-time, with the fluidity and precision that real-life camera equipment operated by a human camera person offers.

Content producers can license Gamecaster's virtual camera control technology for a share of downstream revenue. Educational institutions can license the technology on a recurring fee basis. If you would like more information about Gamecaster's virtual camera control technology, or to schedule a live demonstration, contact David MacIntosh at (619) 234-4263 or dmacintosh@gamecaster.com.

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