Autodesk Announces New Gameware Products at GDC 2012
Press release from Autodesk:
SAN FRANCISCO, CA — Autodesk has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line. The company has extended its mobile game development and artificial intelligence offerings, while providing usability and performance enhancements for existing products.
Autodesk Gameware comprises production-proven solutions that have been used in at least 1,000 games to date, including Eidos-Montreal, a Square Enix company’s “Deus ExTM: Human Revolution,” Epic Games’ “Gears of War® 3” and Sony Computer Entertainment America LLC (SCEA)’s “Resistance® 3.” Evaluation versions of the products will be available on the Autodesk Gameware website, http://gameware.autodesk.com , along with related videos, tutorials and forums.
“We united our efforts to streamline the game development process under the Autodesk Gameware banner and created the Gameware website to reach out directly to the development community,” said Marc Stevens, Autodesk vice president, product management. “Over that past four years, we have been investing significantly in the area of runtime technology. The new releases of our Gameware products highlight our continued commitment to providing game development solutions that help increase production values, while reducing development risks.”
Autodesk Scaleform 4.1 for All Types of Video Game Development
The latest version of Autodesk's video game user interface (UI) solution, Autodesk Scaleform 4.1, offers new features and enhancements designed especially for mobile game development. A new mobile-ready player, flexible input support, game kits and tutorials extend the product’s toolset for developing mobile game UI, as well as 2D games and apps.
Further usability and performance enhancements for all types of video game development have also been included. Scaleform 4.1 rounds out its Action Script 3 compatibility by adding support for BitmapData, AS3 XML and regular expressions. The new release also offers a user-friendly front-end client for the middleware’s export/cooking tool, with graphical preview of assets. In addition, a new version of the Analyzer for Memory and Performance (AMP) tool for fine-tuning Flash applications provides an easier-to-use UI, as well as improved graphics processing unit (GPU) profiling capabilities.
Scaleform 4.1 is newly available for use with the award-winning Unity 3 engine. It also now supports the new Microsoft Windows 8 Metro platform, which provides an excellent touch-based interface to tablets and PCs.
New Products and Enhancements Expand Autodesk’s Artificial Intelligence Offering
Autodesk has integrated recently acquired artificial intelligence (AI) technology from Grip Entertainment into its Gameware line through the introduction of two new products: Autodesk Cognition and Autodesk Population. The company further expanded its AI offering through new enhancements in Autodesk Kynapse middleware for real-time 3D pathfinding.
Autodesk Cognition 2013 is a visual programming system and run-time engine for creating and managing high-level artificial intelligence. Based on the paradigm of behavior trees, the system’s visual representation of AI behavior can be more widely understood for better collaboration. The formal structure of nodes and trees helps keep code organized, so it can be managed, reused and modified more easily, while comprehensive debugging tools help game creators correct complex AI more quickly.