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EA to Transform Mythic Ent. Into EA Mythic

Electronic Arts Inc. announced today (June 20, 2006) it has entered into an agreement to acquire Mythic Ent. Upon completion of the acquisition, Mythic Ent. will become EA Mythic, a wholly-owned studio dedicated to developing Massively Multiplayer Online Role-Playing Games (MMORPGs). Mythic has revolutionized the online gaming space with the award-winning DARK AGE OF CAMELOT and is currently developing WARHAMMER ONLINE: AGE OF RECKONING, under license agreement with Games Workshop.

The acquisition is expected to close during EA's second quarter of fiscal 2007. Financial terms of the transaction were not disclosed.

Upon completion of the acquisition, Mark Jacobs, president/ceo/co-founder of Mythic, becomes vp/gm of EA Mythic. Rob Denton, vp/coo/co-founder of Mythic will be vp/coo of EA Mythic. Mythic's 175-person development team will remain in Fairfax, Virginia.

"Mythic has always been a leading independent developer in the online space," says Jacobs. "EA's commitment to the online market, as well as its focus on creating games of unsurpassed quality, scope and scale gives us opportunities and resources we could only dream about in the past."

"The addition of Mythic to the EA family reflects our deep commitment to the online gaming market worldwide," said Paul Lee, president, EA Studios. "Mythic will bring one of the industry's most talented MMORPG teams to EA. Together, we will create games that will introduce MMO players to a whole new level of game play and excitement,"

Mythic Ent. is one of the most successful online game developers, credited with 13 online games. Its titles include ALIENS ONLINE, STARSHIP TROOPERS: BATTLESPACE, GODZILLA ONLINE, SILENT DEATH ONLINE, ROLEMASTER: MAGESTORM, DARKNESS FALLS, SPLATTERBALL, DARK AGE OF CAMELOT and DRAGON'S GATE. Mythic Ent. had been a strategic partner with Vivendi Universal Games, which was distributing its games.

Electronic Arts Inc. (EA,, headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS, EA, EA SPORTS BIG and POGO. In fiscal 2005, EA posted revenues of $3.1 billion and had 31 titles that sold more than one million copies.