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Discreet Announces Support for Next Generation Xbox Platform

Discreet announced that its 3ds max software is aligned as a leading 3D animation solution to support the next generation Xbox platform. The Discreet division of Autodesk has been a close partner with Microsoft since the introduction of the first Xbox video game system from Microsoft, with the most 3ds max-created game titles for Xbox on the market above any other digital content creation (DCC) tool.

The new Xbox platform will feature high-definition graphics that will fundamentally change the way games are createdand will advance the game and entertainment experience for consumers. 3ds max software provides the most advanced 3D pipeline solution available for Xbox game developers, to help them effectively create and ship new game titles. Long established as a leader in 3D tools for game development, Discreet, the media and entertainment division of Autodesk, is showcasing 3ds max software at GDC in booth #113.

"As we look forward to the next generation Xbox platform, great tools will be what enable the game developer to unleash the full potential of the hardware to deliver the most creative and compelling content, said Tracey Frankcom, program manager, Xbox Tools and Middleware. Discreet and Autodesk continue to offer some of the best DCC tools for game developers worldwidethat not only streamlines workflow, but ultimately helps them deliver exciting, high-quality Xbox game titles as we move forward into the era of High-Definition gaming.

Many of the most popular recent Xbox titles were developed using 3ds max software, including HALO 2 (Bungie Software), STAR WARS KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS (LucasArts) and TOM CLANCY'S SPLINTER CELL CHAOS THEORY (Ubisoft).

"Committed to remain the premiere 3D pipeline of choice for Microsoft Xbox game developers, 3ds max software development will continue to provide direct support for the next generation Xbox platform," said Marc Petit, Discreet's vp product development and operations. "Game developers are under constant pressure to stay ahead of the curve to meet consumer and market demands, and with 3ds max software support for the Xbox console gaming platform, we are making those demands much easier to meet."

Discreet's (www.discreet.com) award-winning solutions are designed for digital media creation, management and delivery-across all disciplines from film and television visual effects, color grading and editing to animation, game development, Web/interactive and design visualization. Discreet is based in Montreal, Quebec, and is a division of Autodesk Inc. (www.autodesk.com), the leading design and digital media creation, management and distribution company from San Rafael, California.

Bill Desowitz's picture

Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.

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