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Digital-Tutors Releases Two New Training Titles For Maya Artists

POLYGON AND SUB-D MODELING WORKFLOWS IN MAYA and UV MAPPING WORKFLOWS IN MAYA are now available from Digital-Tutors.

POLYGON AND SUB-D MODELING WORKFLOWS IN MAYA contains nearly five hours of project-based training and provides artists with a practical project to learning Maya's polygon and sub-d modeling tools and a flexible workflow to modeling in Maya. UV MAPPING WORKFLOWS IN MAYA contains three hours of training for artists preparing models for texture and time-saving techniques to utilizing Maya's UV mapping tools.

Popular highlights from POLYGON AND SUB-D MODELING WORKFLOWS IN MAYA include: using the split polygon tool, using the bridge tool, using insert edge loop, selecting edge loops, modeling wrinkles in skin, creating topology for eye sockets, re-routing edge flow, extruding along curves, using profile curves, lofting geometry, polygons vs. subdivision surfaces, working with sub-d hierarchies, creasing on sub-d surfaces, using smooth preview, refining isolated areas of meshes, duplicating surface curves, positioning teeth along curves, combining multiple meshes, merging vertices to connect meshes, mirroring geometry across an axis, filling holes in geometry, adding reference images to viewports, shaping the geometry, duplicating faces to re-purpose geometry, and adding musculature.

Popular highlights from UV MAPPING WORKFLOWS IN MAYA include: using unfold to modify UV shells, sewing UV shells together, breaking UV shells apart, planar projections, spherical projections, cylindrical projections, automatic mapping to project UVs, shaping shells using the UV lattice, reference textures to find distortion, overview of UV Texture Editor, exporting UV snapshots, copying UV layouts from meshes, projecting UVs from cameras, defining UVs with multiple projections, UV mapping polygon surfaces, UV mapping subdivision surfaces, understanding NURBS and UVs, creating a compact UV layout, confining UV shells to 0-1 Space, and placing seams appropriately.

For a complete outline and detailed pricing information of POLYGON AND SUB-D MODELING WORKFLOWS IN MAYA visit: http://www.digitaltutors.com/store/product.php?productid=3535. POLYGON AND SUB-D MODELING WORKFLOWS IN MAYA is also available for download at: http://www.digitaltutors.com/store/product.php?productid=3538

For a complete outline and detailed pricing information of UV MAPPING WORKFLOWS IN MAYA visit: http://www.digitaltutors.com/store/product.php?productid=3536. UV MAPPING WORKFLOWS IN MAYA is also available for download at: http://www.digitaltutors.com/store/product.php?productid=3539.