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Digital-Tutors Releases Render Passes in Maya 2009 Training

Digital-Tutors, an Autodesk Authorized Publisher and leader in video-based training, today announced RENDER PASSES IN MAYA 2009 -- the latest release in a library of interactive training for emerging digital artists using Maya 2009. RENDER PASSES IN MAYA 2009 contains two hours of project-based training and provides artists with methods to gaining precise control over render outputs and time-saving techniques to optimizing the interoperability between Maya and compositing software such as Toxik.

"With the completely updated Render Pass system in Maya 2009, artists can now render out scenes in multiple passes at a faster rate and more efficiently," said Kyle Green, Director of Curriculum of Digital-Tutors. "In RENDER PASSES IN MAYA 2009 artists learn the techniques of multi-pass rendering and are able to attain a level of control over the final image that was simply not possible with previous versions of Maya."

Highlights from RENDER PASSES IN MAYA 2009 include: overview of render layers, render layer overrides, material overrides, overview of frame buffers, creating render passes, associating passes with render layers, creating pass sets to organize render passes, building contribution maps, object-centric contribution maps, light-centric contribution maps, rendering multi-channel EXR files, organizing rendered asses with render tokens, creating custom frame buffers, altering materials' frame buffer contributions, using SSS materials with passes, utilizing render layers and render passes together, and exporting compositing data to Toxik.