Digital-Tutors, an Autodesk Authorized Publisher, announced the availability of MAYA MODELING TECHNIQUES: INTERIORS, the latest release in a growing library of interactive training for emerging digital artists using Maya 8.5. MAYA MODELING TECHNIQUES: INTERIORS provides more than five hours of project-based training and a unique approach to learning the production techniques and processes of modeling interior sets in Maya for use in films, games and architectural visualizations.
"From feature films, to videogames, to pre-visualization, 3D interiors are a large component of the CG industry," said Justin Marshall, curriculum developer at Digital-Tutors. "Since every set and environment comes with it's own unique challenges, we have developed a series of training products that cover the most common challenges when building interior sets and guides the artist through a solution-based approach to modeling interior environments."
Popular highlights from MAYA MODELING TECHNIQUES: INTERIORS include: utilizing a Polygon to Subdivision workflow, methods for creating clean geometry, adding edge resolution, incorporating an array of modeling tools, optimizing geometry for lighting, strategically adding details, re-purposing geometry, making resolution decisions, breaking up lines for visual aesthetics, isolating resolution, hard-surface modeling techniques, modeling with deformers, creative practices with Paint Effects, complex scene management and additional lessons developed to teach artists interior modeling techniques in Maya.
Digital-Tutors (www.digitaltutors.com) is an internationally known innovator of interactive training whose client list includes thousands of students, professionals, Fortune 500 companies, U.S. government agencies, schools and nonprofit associations from across the globe. Digital-Tutors develops award-winning training solutions for emerging digital artists using a unique teaching approach designed by university professors and industry professionals.