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Digital-Tutors Releases Exaggerated Facial Modeling For Maya And ZBrush Artists

Digital-Tutors, an Autodesk Authorized Publisher, has released EXAGGERATED FACIAL MODELING IN MAYA AND ZBRUSH.

It is the latest release in a growing library of interactive training for emerging digital artists using Maya, the award-winning 3-D modeling, animation, effects, and rendering solution, and ZBrush 3.1, the integrated modeling, texturing, and illustration environment developed by Pixologic.

EXAGGERATED FACIAL MODELING IN MAYA AND ZBRUSH contains four hours of project-based training for artists learning character creation, strategically detailing and sculpting, and techniques for creating clean, animation-ready topology using Maya and ZBrush.

"There are numerous ways to model exaggerated facial characteristics, but making sure the geometry deforms properly and is suitable for animation can be a bit difficult for most," said Kyle Green, Director of Curriculum Development at Digital-Tutors. "With EXAGGERATED FACIAL MODELING IN MAYA AND ZBRUSH artists are given a step-by-step guide to creating a male bust with exaggerated features, adding details and irregularities, and all the while keeping clean and deformable geometry in mind."

Popular highlights from EXAGGERATED FACIAL MODELING IN MAYA AND ZBRUSH include: modeling exaggerated features, using reference art, building deformable topology, building initial edge-flow, extruding geometry along curves, bridging geometry, modeling eyes, modeling symmetrically, building large wrinkles, modeling ears, adding mouth interior, connecting edges, importing/exporting geometry, assembling Subtools in ZBrush, filling portions of Subtools with color, modifying head with Move Brush, sub-dividing geometry, sculpting facial features, adding small wrinkles, adding detail with alpha maps and strokes, creating a UV layout, integrating UV changes into ZBrush sculpt, creating normal maps in ZBrush, applying and viewing normal maps in Maya, and additional lessons developed to teach artists exaggerated facial modeling techniques in Maya and ZBrush.

For a complete outline and detailed pricing information of EXAGGERATED FACIAL MODELING IN MAYA AND ZBRUSH visit www.digitaltutors.com/store/product.php?productid=3500.

EXAGGERATED FACIAL MODELING IN MAYA AND ZBRUSH is also available for download at www.digitaltutors.com/store/product.php?productid=3501.