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Digital Musings From the Editor:

It's quite a diverse week on VFXWORLD: Tara Bennett tells how Mat Beck & co. at Entity FX raised the bar on the second season of TERMINATOR: THE SARAH CONNOR CHRONICLES. I delve a bit more deeply into the convergence roadmap behind Ubisoft's acquisition of Hybride. And Alain Bielik talks to Everett Burrell about the vfx challenges of turning MAX PAYNE (opening Friday from Fox) from a videogame into a feature.

Bill DesowitzEditor

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