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Digital Musings From the Editor:

Amid all the E3 activity this week, VFXWORLD keeps pace with the start of the summer movie season.

Amid all the E3 activity this week, VFXWORLD keeps pace with the start of the summer movie season. Alain Bielik gets the lowdown on M:I:IIIs stealthy yet significant vfx from ILMs Roger Guyett, and he reports on the latest fluid simulation breakthroughs on POSEIDON (courtesy of ILM, MPC and Scanline). Meanwhile, in the Digital Eye, Craig Zerouni of Side Effects discusses how quickly experimental CG techniques such as crowd simulation and global illumination become mainstream features.

Bill DesowitzEditor

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Bill Desowitz, former editor of VFXWorld, is currently the Crafts Editor of IndieWire.

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