SIGGRAPH Asia 2010 – Future Innovations: Today
Press Release from SIGGRAPH Asia 2010
The computer graphics and interactive techniques community in Asia is already abuzz with the anticipation of the upcoming SIGGRAPH Asia 2010. From 15 to 18 December, more than 6,000 artists, designers, researchers, scientists, manufacturers, developers as well as trade visitors from over 40 countries will be gathering at the Coex Convention and Exhibition Center Seoul, Korea, for a spectacular showcase of the best works and speculative ideas in the global digital media landscape.
This year's event promises an array of innovations in core programs such as the Computer Animation Festival, Courses, Technical Papers, Technical Sketches and Posters as well as Trade Exhibition. In keeping with the cultural and technological traditions of its host, SIGGRAPH Asia 2010 will also feature an enriched content, focusing on digital media creations in hot fields within the industry, such as gaming and computer-generated animation. To inspire future breakthroughs, the event will also present platforms for inspiring discussions on emerging technologies and techniques in areas such as stereoscopic 3D, augmented reality and scientific visualization.
In total, more than 200 well-known organizations from leading commercial production houses to acclaimed research and educational institutions will be represented at the biggest computer graphics conference and exhibition to be staged in Asia in recent years.
Putting games development center stage
A hotbed for gaming innovation, Korea’s local gaming industry recorded revenues of over USD1.09 billion in 2009 alone. From game development to in-game cinematics, SIGGRAPH Asia 2010 will present multiple facets of the industry, showcasing the finest pieces and offering sharing sessions from companies such as Blizzard Entertainment, Capcom Entertainment, Inc., Digic Pictures, NCsoft and Square Enix Co., Ltd.
Riding on Korea’s passion for gaming, SIGGRAPH Asia 2010 is set to excite audiences with the following showcases:
* “Gimmee Somethin' to Shoot”: Filming the Cinematics for Starcraft II: Wings of Liberty: Blizzard Entertainment, Inc., will reveal some of the secrets to creating the on-screen magic for this popular game. Covering the creative and technical process, from story to completion, this session will shed some light on sequences rendered in the games engine that allow it to create the rich content that Blizzard is well-known for. Audiences can also view a clip from StarCraft II: Wings of Liberty in the Computer Animation Festival showcase.
* Civilization V: In this Computer Animation Festival entry, Digic Pictures continues to display its signature world-class rendering of a beautifully detailed and realistic living world, clear cinematography and amazing surfacing. Having won the Best Technical Piece award at SIGGRAPH Asia 2009, Digic Pictures once again clinched this title at the SIGGRAPH Asia 2010 Computer Animation Festival, prominently setting itself apart in the use of computer graphics technology in storytelling.
* Creating New Games from Lucasfilm Favorites: In this Special Session, LucasArts Singapore takes audiences through the production of Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest selling Star Wars game ever created.
* Visual Works of Blade & Soul: Hyung-Tae Kim, Art Director at NCsoft will share his experience in the production of the highly anticipated massively multiplayer online role-playing game (MMORPG), Blade & Soul. In an exclusive sneak preview through his Featured Speaker session, Kim will reveal some of the first visual elements from the popular game.
The computer graphics and interactive techniques community in Asia is already abuzz with the anticipation of the upcoming SIGGRAPH Asia 2010. From 15 to 18 December, more than 6,000 artists, designers, researchers, scientists, manufacturers, developers as well as trade visitors from over 40 countries will be gathering at the Coex Convention and Exhibition Center Seoul, Korea, for a spectacular showcase of the best works and speculative ideas in the global digital media landscape.
This year's event promises an array of innovations in core programs such as the Computer Animation Festival, Courses, Technical Papers, Technical Sketches and Posters as well as Trade Exhibition. In keeping with the cultural and technological traditions of its host, SIGGRAPH Asia 2010 will also feature an enriched content, focusing on digital media creations in hot fields within the industry, such as gaming and computer-generated animation. To inspire future breakthroughs, the event will also present platforms for inspiring discussions on emerging technologies and techniques in areas such as stereoscopic 3D, augmented reality and scientific visualization.
In total, more than 200 well-known organizations from leading commercial production houses to acclaimed research and educational institutions will be represented at the biggest computer graphics conference and exhibition to be staged in Asia in recent years.
Putting games development center stage
A hotbed for gaming innovation, Korea’s local gaming industry recorded revenues of over USD1.09 billion in 2009 alone. From game development to in-game cinematics, SIGGRAPH Asia 2010 will present multiple facets of the industry, showcasing the finest pieces and offering sharing sessions from companies such as Blizzard Entertainment, Capcom Entertainment, Inc., Digic Pictures, NCsoft and Square Enix Co., Ltd.
Riding on Korea’s passion for gaming, SIGGRAPH Asia 2010 is set to excite audiences with the following showcases:
* “Gimmee Somethin' to Shoot”: Filming the Cinematics for Starcraft II: Wings of Liberty: Blizzard Entertainment, Inc., will reveal some of the secrets to creating the on-screen magic for this popular game. Covering the creative and technical process, from story to completion, this session will shed some light on sequences rendered in the games engine that allow it to create the rich content that Blizzard is well-known for. Audiences can also view a clip from StarCraft II: Wings of Liberty in the Computer Animation Festival showcase.
* Civilization V: In this Computer Animation Festival entry, Digic Pictures continues to display its signature world-class rendering of a beautifully detailed and realistic living world, clear cinematography and amazing surfacing. Having won the Best Technical Piece award at SIGGRAPH Asia 2009, Digic Pictures once again clinched this title at the SIGGRAPH Asia 2010 Computer Animation Festival, prominently setting itself apart in the use of computer graphics technology in storytelling.
* Creating New Games from Lucasfilm Favorites: In this Special Session, LucasArts Singapore takes audiences through the production of Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest selling Star Wars game ever created.
* Visual Works of Blade & Soul: Hyung-Tae Kim, Art Director at NCsoft will share his experience in the production of the highly anticipated massively multiplayer online role-playing game (MMORPG), Blade & Soul. In an exclusive sneak preview through his Featured Speaker session, Kim will reveal some of the first visual elements from the popular game.























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