MAXON CINEMA 4D Release 13 Now Available
Press Release from MAXON
Friedrichsdorf, Germany – September 6, 2011 – Today, MAXON announced the immediate availability of CINEMA 4D Release 13, the next generation of its industry- leading 3D motion graphics, visual effects, painting, and rendering software application. With all new character tools, integrated stereographic capabilities, streamlined multi-artist collaboration and physical rendering, CINEMA 4D Release 13 builds on the company’s 25-year legacy of enabling digital content creators around the world to produce highly engaging content quickly and easily for a variety of industries.
Release 13 will make its first official European trade show appearance at IBC2011 in Amsterdam, Netherlands, September 9–13, 2011. [Editors’ Note: The MAXON stand at IBC will be located in the RAI Exhibition and Congress Centre, Hall 6, Stand 6. C10.]
Customers with an active MAXON Service Agreement (MSA) valid through September 2nd will automatically receive their upgrade. Current customers who do not have an active MSA can purchase an upgrade through MAXON and its authorized dealers. Pricing and upgrade information is available at www.maxon.net.
"Release 13 is an amazing upgrade. We've been working with CINEMA 4D for ten years and this is a giant leap forward. The new physical renderer produces outstanding quality and the new character tools save hours of precious production time", states Raffael Leb, CEO of Vienna-based studio Cybertime. "However, what we like most of all are the dozens of workflow improvements that make working with Release 13 enjoyable. You wonder how you lived without them," emphasizes Leb, whose studio boasts clients like Ford, Diners Club and M&M’s.
Key Highlights of CINEMA 4D Release 13:
MAXON offers four versions of CINEMA 4D, each catering to the needs of 3D artists in different industries. NOTE: The features listed below may not be included in every configuration.
New and Enhanced Rendering Engine
Digital artists are constantly striving to improve the quality of their images. This new version gives CINEMA 4D users a bundle of new tools to aid in achieving the realism they crave.
* Physically-Accurate Rendering: Creating photorealistic images is easier than ever with the new physical render engine. Based on real camera properties, this additional render engine accurately calculates 3D motion blur, depth of field and lens distortion based on the focal length, aperture and shutter speed of the camera.
* Efficient Subsurface Scattering: Now users can efficiently create translucent materials such as milk, skin and wax with a new subsurface scattering shader included with both the new Physical Render and CINEMA 4D's standard render engines.
* Shared Image Sampler: Saves tons of render time by combining sampling for multiple effects such as motion blur, depth of field, area shadows, ambient occlusion and blurry reflections. Sample options allow users to specify a fixed number of samples, apply an adaptive number of samples based on the geometry and shading complexity, or progressively render each frame within a given number of passes or amount of time.
* New Anti-Aliasing Filters: Users can now achieve higher-quality anti-aliasing using the Mitchell and Gauss algorithms.
Stereoscopic 3D Workflow
Stereoscopic capabilities are supported throughout R13 to provide a dependable solution and fluid workflow for generating high-quality 3D content across a wide variety of media:
* Stereoscopic Camera Conversion: Gives users control to easily convert any camera to a Parallel, On Axis, Off-Axis or Radial Stereoscopic camera.
* Stereo Image Workflow and Preview: Stereo images can be previewed directly in the 3D editor using Anaglyph, Interlaced, Shutter or Side-by-Side methods.
* Stereo Rendering Options: Allows customers to easily render the merged stereoscopic image or separate images for each individual camera to create a true 3D experience.
* Picture Viewer Support: Review animated stereo renders, adjust parallax and export renderings as merged or individual stereoscopic files.
More Accessible Character Tools
Friedrichsdorf, Germany – September 6, 2011 – Today, MAXON announced the immediate availability of CINEMA 4D Release 13, the next generation of its industry- leading 3D motion graphics, visual effects, painting, and rendering software application. With all new character tools, integrated stereographic capabilities, streamlined multi-artist collaboration and physical rendering, CINEMA 4D Release 13 builds on the company’s 25-year legacy of enabling digital content creators around the world to produce highly engaging content quickly and easily for a variety of industries.
Release 13 will make its first official European trade show appearance at IBC2011 in Amsterdam, Netherlands, September 9–13, 2011. [Editors’ Note: The MAXON stand at IBC will be located in the RAI Exhibition and Congress Centre, Hall 6, Stand 6. C10.]
Customers with an active MAXON Service Agreement (MSA) valid through September 2nd will automatically receive their upgrade. Current customers who do not have an active MSA can purchase an upgrade through MAXON and its authorized dealers. Pricing and upgrade information is available at www.maxon.net.
"Release 13 is an amazing upgrade. We've been working with CINEMA 4D for ten years and this is a giant leap forward. The new physical renderer produces outstanding quality and the new character tools save hours of precious production time", states Raffael Leb, CEO of Vienna-based studio Cybertime. "However, what we like most of all are the dozens of workflow improvements that make working with Release 13 enjoyable. You wonder how you lived without them," emphasizes Leb, whose studio boasts clients like Ford, Diners Club and M&M’s.
Key Highlights of CINEMA 4D Release 13:
MAXON offers four versions of CINEMA 4D, each catering to the needs of 3D artists in different industries. NOTE: The features listed below may not be included in every configuration.
New and Enhanced Rendering Engine
Digital artists are constantly striving to improve the quality of their images. This new version gives CINEMA 4D users a bundle of new tools to aid in achieving the realism they crave.
* Physically-Accurate Rendering: Creating photorealistic images is easier than ever with the new physical render engine. Based on real camera properties, this additional render engine accurately calculates 3D motion blur, depth of field and lens distortion based on the focal length, aperture and shutter speed of the camera.
* Efficient Subsurface Scattering: Now users can efficiently create translucent materials such as milk, skin and wax with a new subsurface scattering shader included with both the new Physical Render and CINEMA 4D's standard render engines.
* Shared Image Sampler: Saves tons of render time by combining sampling for multiple effects such as motion blur, depth of field, area shadows, ambient occlusion and blurry reflections. Sample options allow users to specify a fixed number of samples, apply an adaptive number of samples based on the geometry and shading complexity, or progressively render each frame within a given number of passes or amount of time.
* New Anti-Aliasing Filters: Users can now achieve higher-quality anti-aliasing using the Mitchell and Gauss algorithms.
Stereoscopic 3D Workflow
Stereoscopic capabilities are supported throughout R13 to provide a dependable solution and fluid workflow for generating high-quality 3D content across a wide variety of media:
* Stereoscopic Camera Conversion: Gives users control to easily convert any camera to a Parallel, On Axis, Off-Axis or Radial Stereoscopic camera.
* Stereo Image Workflow and Preview: Stereo images can be previewed directly in the 3D editor using Anaglyph, Interlaced, Shutter or Side-by-Side methods.
* Stereo Rendering Options: Allows customers to easily render the merged stereoscopic image or separate images for each individual camera to create a true 3D experience.
* Picture Viewer Support: Review animated stereo renders, adjust parallax and export renderings as merged or individual stereoscopic files.
More Accessible Character Tools























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