Digital-Tutors Releases 24 New Tutorials, Ends 2011 with over 2.1 Million Videos Viewed

Posted In | News Categories: CG, Education and Training, Visual Effects | Geographic Region: All | Site Categories: CG, Education and Training, Technology

From a Digital Tutors press release.

The New Year brings with it an exciting lineup of new training content, including the announcement of the Unity Mobile Game Development Series featuring training for the robust game development tool.

January's 24 new tutorials include over 300 video-based lessons and 45 hours or training covering the latest tips, techniques and workflows for Maya, Unity, ZBrush, Mudbox, modo, Photoshop, Design and Art, 3D Coat, Topogun, Silo and more. The close of 2011 also marks the end of a year filled with record amounts of training produced and training viewed.   

2011 by the Numbers

2,123,321 videos viewed

280,302 hours of training viewed (equaling 32 years of training)

213 tutorials released (more than a new tutorial every other day)

529 hours of new training

New January Tutorials:

Reusing Control Rigs in Maya

Linear Workflow Rendering Strategies in Maya 2012

Animation Retargeting Techniques in Maya

Maya Animation Reference Library - Animate Menu

Maya Modeling Reference Library: Proxy

Creating Stylized Female Character Concepts in Photoshop CS5

Using Texture to Enhance Digital Paintings in Photoshop CS5

Individual Zbrush Lessons: New Features in ZBrush 4R2

See All of the New Training >

Advanced Creative Development Tutorials:

Using HDR images for 3D lighting in Maya with Jon Tojek

Modeling a Cowgirl Character in Maya and Silo with Antony

Guerrilla Commercial Design Concept in Maya with Ed Whetstone

Character Modeling Workflows with ZBrush and 3D Coat with Bojana Nedeljkovic

Photorealistic Time-Lapse Animation & Rendering in Maya and modo with Martin Mayer

See All Creative Development Tutorials >

Announcing the Unity Mobile Game Development Series:

Digital-Tutors brought together our top designers, illustrators, modelers, texturers, riggers, animators, game developers and programmers to create a working prototype for a potential pitch to publishers. Tutorials can be watched in order or individually to learn specific sections of the game production pipeline, with most techniques being transferable to your 3D application of choice. 

  1. Unity Mobile Game Development: Character and Weapon Modeling
  2. Unity Mobile Game Development: Rigging and Animation
  3. Unity Mobile Game Development: Communication with Notification Center
  4. Unity Mobile Game Development: Player Functionality
  5. Unity Mobile Game Development: User Interface Design
  6. Unity Mobile Game Development: GUI Functionality
  7. Unity Mobile Game Development: Saving Data and High scores
  8. Unity Mobile Game Development: Concept and Design
  9. Unity Mobile Game Development: Environment Modeling
  10. Unity Mobile Game Development: UV Layout and Texturing
  11. Unity Mobile Game Development: Set Dressing
  12. Unity Mobile Game Development: Level Design
  13. Unity Mobile Game Development: Lighting and Lightmapping

 

Visit the Unity Training Page >

 

Pricing and Availability

The entire Digital-Tutors training library is available with the purchase of a subscription. To view plan details, please visit the subscription page.

 

About Digital-Tutors







Comments

  No comments. Be the first to comment below.


Post new comment

The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.