Sierra Ent. announced it will publish and distribute a videogame based upon ROBERT LUDLUM'S THE BOURNE CONSPIRACY, the first title in its exclusive global partnership with Ludlum Ent. The game is being developed by High Moon Studios, one of Sierra's internal developers, and combines seminal moments from the bestselling novel and hit film, The Bourne Identity, with all-new content developed in conjunction with Ludlum Ent. ROBERT LUDLUM'S THE BOURNE CONSPIRACY will be available for PlayStation 3 Xbox 360 in summer 2008.
ROBERT LUDLUM'S THE BOURNE CONSPIRACY will give players the experience of becoming a $30 million elite agent, fusing an experience that delves deep into Jason Bourne's character with gameplay and game presentation inspired by the aggressive filmmaking and frenetic action found in the films. Players discover Bourne's true identity and experience the very moment he became a malfunctioning weapon, first hunting targets around the world as a deadly government assassin then marking himself as his agency's most wanted.
"Robert Ludlum's bestselling spy novel and blockbuster film adaptation have awed millions with riveting, unforgettable fiction," said Al Simone, svp, global marketing for Sierra Ent. "For the first time ever, players will be able to experience the shadowy world of expert assassin Bourne, who continues to find himself plagued by splintered nightmares from his former life."
"With ROBERT LUDLUM'S THE BOURNE CONSPIRACY, we are not just basing a game on Ludlum's franchise, we are building upon the universe he introduced with THE BOURNE IDENTITY," said Peter Della Penna, president of High Moon Studios. "Our developers at High Moon have collaborated closely with Mr. Ludlum's estate, the guardians of his creative vision. Our goal is to create a videogame inspired by known elements within the Bourne universe, elements that have captivated more than a quarter of a billion people worldwide, yet deliver original story and gameplay to establish a signature Jason Bourne game experience."
"This videogame represents an entirely new way to expand on the prolific storytelling of Robert Ludlum," said Jeffrey Weiner, the executor of the Ludlum estate and ceo of Ludlum Ent. "By allowing the game to explore new story elements, we have allowed this property to take on a life of its own, going beyond the books and movies."
Players must adopt Jason Bourne's piercing sense of survival, cunning nature, heightened target awareness and firearms training that allow him to engage and eliminate small armies. As a third-person espionage/action game, players move from fistfights to firefights to experience sequences that seamlessly blend Bourne's signature hand-to-hand combat with intense shooting and the ability to escape and evade deadly situations.
More details will be revealed about ROBERT LUDLUM'S THE BOURNE CONSPIRACY, inside the August issue cover story of THE OFFICIAL XBOX MAGAZINE HITTING newsstands July 3, as well as the Electronic Entertainment Expo (E3) held July 11-13, 2007, in Santa Monica, California.
For more information, details and updates regarding ROBERT LUDLUM'S THE BOURNE CONSPIRACY, please visit www.bournethegame.com.
Sierra Ent. (www.sierra.com), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for videogame systems, handheld gaming devices and personal computers. Sierra Ent. features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including F.E.A.R., CRASH BANDICOOT, SPYRO THE DRAGON, SCARFACE and ICE AGE. Sierra Ent. has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres: High Moon Studios in San Diego; Massive Ent. in MalmÃ¶, Sweden; Radical Ent. in Vancouver; and Swordfish Studios in Birmingham and Manchester, England.