Motion capture technology developer Vicon installs a new motion capture system equipped with its industry-leading T-Series cameras at US-based developer Bethesda Game Studios.
Oxford, UK -- Vicon, developer of motion capture products for the entertainment, life science and engineering markets, announced that it has installed a new motion capture system equipped with its industry-leading T-Series cameras at US-based developer Bethesda Game Studios.
As creators of the 2011 Game of the Year, The Elder Scrolls V: Skyrim, the 2008 Game of the Year, Fallout 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion, Bethesda Game Studios is one of the most respected and accomplished game development studios in the industry.
“I’ve used just about every commercially available motion capture system out there, but I always find myself coming back to Vicon,” said Jeremy Bryant, senior animator at Bethesda. “Their accuracy, flexibility, and ease of use are hard to beat.”
Vicon’s entertainment software Blade 2 faithfully reproduces a live stage-captured performance with an accurate, fast and clean real-time digital visualization with the all-new Axiom real-time engine. Bryant added: “With the new version of Blade 2, Vicon has really upped its game on the real-time solver. Now I get accurate real-time solving, as well as the rock-solid offline processing that Vicon is so well known for.”
Jeffrey Ovadya, US sales director at Vicon, said: “Having played numerous Bethesda Game Studios titles over the years, I am personally overjoyed that they have chosen to work with the Vicon T-Series system. With Blade 2 running the new Axiom engine, Bethesda Game Studios will vastly reduce their post-processing time, enabling them to focus on what they do best: creating beautiful, engrossing, and cutting-edge games.”
Jennifer Wolfe is Director of News & Content at Animation World Network.